A truly spectacular achievement and great photo looking! A 350W UV LED, wow...
I've done a little work related to DLP UV projection, so I'm curious about that have you tested the cyanotype process for different wavelengths like 405 nm? Increasing the UV wavelength from 365-385 nm to 405 nm means that many devices designed for visible light can operate much better, and sometimes the increased transmission efficiency can compensate for the decrease in photon energy. This article here suggests that the exposure efficiency of 405nm is about half that of 365nm: https://pubs.rsc.org/en/content/getauthorversionpdf/C4PP00166D
Thanks! Yes previously I've used a 405nm UV source and an LCD screen for contact printing (placing the LCD screen directly onto the paper and shining UV light through the screen to form the exposure) and it worked perfectly fine for cyanotype. I was able to get very short exposure times with this system, however it was limited to the size of the LCD screen which is why I decided to make the projector.
You're right that shorter wavelengths are less optically efficient, both in that lenses and the LCD screen absorb it more strongly and also the LEDs themselves are less efficient, and so although the process might have a peak sensitivity at a short wavelength you might get your best exposure time at a longer wavelength. The reason I dropped from 405 to 380nm for my projector is because I wanted to expose gelatine sensitised with DAS which barely responds at all to 405nm but is reasonably sensitive to 380nm. Although I've recently found that even with the shorter wavelength I'm struggling to get a good exposure because DAS has a minimum amount of energy required to activate and my projector is struggling to generate that much energy despite how powerful it is.
Thank you for the reply! I have met the similar UV power issue when using DLP for photochemical reactions. Normally we use 405nm LEDs because everything can be much cheaper. However, if the materials are not sensitive to 405nm(as you say), there's not much else to be done—we have to switch to 365nm, even if it means without warranty and rapid degeneration of the DMD chip......
I also saw your attempts at splicing, and it is already fantastic with flexible substrates, they are usually difficult due to substrate deformation. Paper shrinks and deforms when wet, and the results of splicing on paper have never been better than on a glass plate (for us). I think this is much enough for hard substrates like acrylic sheets/gelatin?
Before I designed this projector I did look at DLP systems as a way of avoiding the huge energy loss of LCD screens, but as you say none were rated for UV operation (unless you wanted to spend a huge amount of money), the amount of power they could handle at UV wavelengths was a tiny fraction of their visible light capability and their useful lifetime at UV wavelengths was also stated to be much shorter.
I'm not sure what you mean by splicing?
DMD has a limited number of total pixels, so the area exposed in a single exposure is limited while maintaining a certain image resolution. We need to use splicing/multiple exposures to obtain a larger image (mainly on the glass). The work of handling the image boundaries is basically what you've already done.
Ahh yeah I tried stitching together multiple exposures with my LCD contact printing system and could never get it to work reliably. The problem with photo printing vs. lithography is for photo printing you want to display a wide range of tonal values by modulating the UV light intensity, and the human eye/brain is very good at picking up unnatural looking discontinuities, like for example a line of different density at the boundary between two exposures. My understanding of lithography is that you only want to expose or not expose the photo mask, and so stitching together multiple exposures is easier.
I could see that stitching might work if you were doing halftone type exposures, because again each dot is either fully exposed or not at all, and so there would be less visual discontinuity if the boundary between tiles didn't get exactly equal exposure, but I think it would still be a big job.
Looks nice!
This reminds me that the first time I heard of an alternative use for (essentially) DLP chips was actually in semiconductor manufacture. AFAIK the concept is still used in that specific application.
Hi Andrew,
Congrats for this awesome achievement on building a UV enlarger! I want to build something similar too for some time now and your efforts will certainly be of great help.
Could you detail a bit the parts you end up using and where to find them? The UV source, the "UV friendly" Fresnels, the LCD... Any rough idea of the coast?
How did you finally drive the LCD? Windows laptop or raspberry? Custom software?
Did you find out why your projector has already lost some power?
Thanks for your answers.
On my UV projector I am using a 50W LED focused to almost cover the entire 1080p face of the matrix. Using the New Cyanotype formula it can expose 5.5X8.5" (215mm x 140mm) in about 4 minutes. I wonder if I focus it to 10mmX20mm how fast it could expose. based on the area it should be somewhere around 1 to 3 seconds which sounds crazy. However I recall before it became a UV projector I could expose tiny images in about 5 seconds.
....interested.
Good job! An HDMI 1-to-2 splitter and another monitor may help, or write a small program to directly control the HDMI output (for Raspberry Pi).I ran into a technical issue....can't mouse around the linux desktop when the pointer is smaller than a flea lol.
Good job! An HDMI 1-to-2 splitter and another monitor may help, or write a small program to directly control the HDMI output (for Raspberry Pi).
Thanks.
The UV friendly fresnels were from a company in the USA called https://www.fresneltech.com/
The UV LED was from a company in China called https://www.gmleds.com
The LCD screen was from an Aliexpress seller called Sumopai
The LCD is driven by a raspberry pi using the standard Pi linux OS, although crucially I had to downgrade it to a previous version of the OS to get the screen working properly (details of this are in the 31 megapixel enlarger thread).
I manipulate images so that they display on the screen properly and display them using python scripts, details of this are in my LCD screen contact printing thread.
Not sure if the projector has actually lost power or if so why, but it hasn't really impacted my exposure times. Two things I have noticed about the design that are annoying:
- Because the two fresnel lenses I use as a condenser stage don't have the same density of ridges and aren't perfectly aligned you can get moire patterns in the edges at different focal lengths that ruin the print. The solution I've found with this is to move the lenses slightly to eliminate the patterns when they show up, but this can reduce UV power a bit as it moves the condenser away from optimum
- Recently I've been seeing 'burn in' or 'ghost' images from previous exposures that persist on the screen even after it's been turned off, which has caused me some failed prints. I'm not sure why this is happening as I'm not leaving the screen on for that long, I think that maybe where these screens are actually used (3D printers) the exposure times are only a few seconds long and they probably wipe and refresh the screen between every exposure to prevent persistence.
Some interesting specs of this Elegoo Mars 4 :
- Light Source: COB wavelength 405nm
- Service life of the screen : 2000+ hours, but light source is way less powerful than yours. Maybe those LCDs are not made to handle so much UV power, so the ghost images?
OP‘s work: 350W 385nm, 0.25h~1h exposure (per image), Forced air cooling
Elegoo Mars 4: 12W 405nm, 2.5s (per layer), conduction cooling (liquid resin as cooling medium), you can see the differences.
LCD screens are not designed for this purpose; they are designed to transmit visible light from fluorescent lamps or LEDs, which is the main issue. Part of the effort is focused on creating efficient UV displays (e.g., reflective DLP, UV microLED arrays), and another part is on improving exposure techniques to use less UV light or allow to use longer wavelengths of light like 405nm.
Am new on this forum
I don't think you can really say that SLA printer LCD screens are liquid cooled by the resin given that the resin curing process is strongly exothermic (and also there's a layer of FEP film in the way which will act as an insulator).
There is one company (Aptus) who sell an LCD screen with a special yellow-coloured polarising film that only works with UV wavelengths, not visible, and is supposed to increase transmittance at UV wavelengths by a few percent but I haven't tried it.
Ultimately the 'problem' is that alt-process chemistry is very insensitive to light. PVA-SbQ is the fastest I know of by far so that's probably the best match to current tech.
I don't see DLP as being an option because the mirror arrays are as much of an energy bottleneck as the LCD screens, and their resolution is significantly lower.
I could also be using 405nm if I didn't care about exposing DAS-sensitised gelatin, but that was one of my goals and It's not really sensitive to 405nm at all.
Laser-based exposure is also kinda a no-go unless you're happy with extremely long exposure times. The average power output of 405nm laser diodes is quite low, so the only way to get reasonable exposure times is to make arrays of dozens or hundreds of them (which is what commercial direct to plate UV exposure machines do) but that would obviously be very difficult and expensive.
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