Nice results!
Not sure how you mix your emulsion or what recipe you're using, but there's a handful of ways to reduce contrast during the make. Longer precipitation, lower mixing rpm's come to mind. Add silver nitrate to the salts under the surface instead of dripping into the salt solution from above. If you are sensitizing with Sulphur, switch to Steigmann's solution since gold salts sensitize with less contrast. Higher contrast = higher effective speed, so you'll want to ripen a few minutes longer to compensate. I wouldn't dork with the KI content because you'll screw up your delicate color balance (it acts as a spectral sensitizer in the blue).
Don't try to control contrast with the FD. It is too chancy as it can cause fog. D76 is a solvent developer. Have you tried something else? Dufay used the FD as the 2nd Dev IIRC.
PE
Ooh wow, I'm very tempted to try this myself one day (or I was, until I read a few posts here saying how hard it was, maybe I'd better get home-made B+W emulsions working first).
At any rate, very impressive.
Just wondering, is the colour of the sky in the last one actually mottled like that? Or is that just scanner noise? Do they project any good?
Good colors with longer development often leads to horribly contrasty scenes.
Reducing development and increasing exposure time brings down the contrast and sometimes can muddy the colors, but still my midtones are very weak and shadows/highlights tend to overpower the image.
Normal exposure times and longer development result in a nice image contrast, but the color is hopelessly washed, if not non-existent.
So you need to use this combination of exposure and development times as your baseline starting point... i.e. get good colors then tune things from there. By "tune" I mean reduce the contrast of your emulsion. So look up the methods to reduce an emulsion recipe's contrast. Gold sensitization instead of sulfur sensitization, dilution of emulsion to reduce the silver halide concentration, tweak the amount of KI in an Bromide-Iodide emulsion, etc.
i.e. overexposure
overexposure plus the effects of halation (light scattering when it reaches the emulsion layer after passing through your screen) in your emulsion.
Gold sensitization does not cause as much a contrast increase as sulfur.
I didn’t realize you hadn’t started sensitizing yet. That explains the long exposure times.
I’m not sure what emulsion recipe you’re using, but
a) 12 ml on a 4x5 plate is A LOT of emulsion, and you were probably forced into doing that because
b) 1:4 - 1:8 is VERY diluted.
I think trying to replicate what their recipe was exactly including processing times, exposures, etc is causing you problems. For one, they used active gelatin which we don’t have available. So you start with inactive gelatin and then you *have* to sulfur sensitize to get close to what their emulsion was. The materials we have now aren’t the same, so you have to use a formula made for modern ingredients that gets you the same *final* result with modern developers.
For a ~5-6% gelatin emulsion, you really only want about 5ml on the plate, undiluted or (if sulfur sensitizing) no more than 1:1 dilution. Dig into period literature and you’ll find this is what plate makers settled in on. Make a test emulsion using that guideline, Bromo-Iodide with close to 3% iodine (no ammonia digest), coat a 4x5 with 5ml, expose a step density wedge, and plot out the characteristic curve to calculate the gamma when you’ve developed it in a standard developer for reasonable times...like D-76 for 6-7 minutes. Then, tune your emulsion for a gamma to about a value of 1 (iirc...look up the gamma value for E100. Developing as a negative is the inverse of the slide film’s value). Add KI after wash to increase contrast, increase precipitation time and mix faster to decrease contrast
So then you have proper contrast, reasonable speed, *significantly reduced halation because you’re not diluting it like crazy*, and then you coat the emulsion, reverse process and tweak the contrast.
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