Diapositivo,
Copy this chart and mark on it where you think the speed point is and where you think the exposure will be placed (regardless of what is being metered) and post your guesstimate.
Anyone can try as well and we can see how thick the mud is or if there is a concensus.
You have all the formulas being banded around so them so lets see if you can actaully use them to show what you think they will show.
That was actually the point I was trying to make back there in response to wiltw:
wiltw's statement is false. One is not inherently more contrasty than the other.
and where do you think the speed point will be ?
Raw data by itself cannot make an image, it's just data.Mark, I understand that what wiltw meant is that when the sensor originates the image its the response curve is linear which makes it "flat" for human vision, or lacking contrast.
A gamma correction has to be applied to render the contrast natural, as the human vision expects it.
Film, instead, is originated, from beginning, with a logarithmic response, it is intrinsically more similar to the human vision.
"Contrast" has many meanings in photography. Sometimes is the gamma stuff, sometimes is the SBR, sometimes is the absolute distance between black point and white point (e.g. a low contrast image (high-key image of a model with pale skin, white pull-over, white trousers, and white cat on her hand) can have a high contrast (the model has some black glasses, and in the background a black vase sits in the shade: the general image is mid-key and is contained within maybe 2 EV but the contrast of the image is relatively high because whitepoint and blackpoint are very far apart).
In the example of wiltw he meant the raw image is very low contrast (true) and the contrast is raised during development (raw conversion).
That's true for negatives, but raw images really are flat!
here's a little graph for you to help you think about it. I have correctly scaled and overlaid the curve for Kodak T-Max 100 onto the fuji provia 100 curve and marked 3 points 1 of which must be the speed point for provia 100 I think. The red point is the approx speed point for T-Max 100 I think. So do you think the green or the yellow points are the speed point for provia or do you think its somewhere else?
Note: The kodak dev was D76 and the dev time kodak recommend as normal is 6 1/2 minutes so youcan guesstimate where the curves cross. The dev times box is from T-Max 100.
And note that assumming the red and green are the speed points for the two films, then the adjust from speed point would be 4EV and not 3 as I calculated. Please explain that.
And given that a kodak grey card is 2 1/2 stops less than than 100% please explain why -1.0logH is 3 1/3 stops from 100% transmittance. Have you considered that a colour in a slide does not equate via some formula to a density so that 18% grey has no relationship to slide density at all? You can only measure the slide density when you know its an 18% subject reflectance and find out what it is. You can't calculate it.
So once again you must calibrate your exposure if you want it on any specific density or colour. Density only relates to light and dark and not colour unless you are measuring using a colour desitometer which you ain't (so far). And your meter is clueless about colour. It only knows about relative luminance and not colour.
View attachment 153612
I am still wondering why an 18% grey is rendered in a slide with a 0.1 density which, when projected, gives a 10% transparency. I would expect an 18% transparency.
I was thinking about it today and I came up with an hypothesis, which I propose for discussion.
When we are in sunlight we have a much brighter light than what comes out from a slide projector.
In sunlight, we might not have so dark a "black point", but our eye see, somewhere, a black point.
The white point is, though, much brighter.
When we are in a projection room the black point is still fairly dark, but the white point is not so brightly white. Black point and white point are less distant than in sunlight.
The eye adjusts, and because it adjusts, we preserve the relation between black, grey, white. We will always see middle grey at midway between blackpoint and whitepoint.
But blackpoint is black, whitepoint is - in comparison to sunlight - whitish. We have a compression of brightness range.
Just because our vision is adaptive, middle grey must fall half way between black and white. If white is moved toward grey of a certain amount, so grey must be moved toward black of a certain amount.
That might be the reason why a density of 10% is perceived, in projection, as an 18% grey.
Not that I am very much convinced myself, though.
LogH -1.0 is 3 1/3 stops from LogH 0 which is what I told you all the way back at post 215 but becasue you didn't read it we're now at post 361I don't know what you mean when you say please explain why -1.0logH is 3 1/3 stops from 100% transmittance. Did I ever say that? LogH -1.0 is grey point, target grey, LogHg, is where your spot meter places ANYTHING it measures (at ISO 100). Find this point on the graph. For slide film, it corresponds to LogD = 1. Memorize it. That's where all your reflected light meterings end up being placed by the light meter.
LogH -1.0 is 3 1/3 stops from LogH 0 which is what I told you all the way back at post 215 but becasue you didn't read it we're now at post 361
But you haven't seen the problem yet. LogH 0 can not be the speed point becasue its a different exposure than for B&W film and how would you meter know to use a different exposure for slide film. It doesn't. The green point must be the speed point. And if green point is speed for slide film the B*S/K which gives a 3EV adjsutment from speed to place exposure at -1.0 can't be right because the adjustment from speed point to -1.0 is 4EV on the graph (just for thats a 1.2 LogH shift which is 4 stops. So once again. and I remind you its you bringing all the formula kiddie stuff into the argument with the aid of benskin, where does does the 4 stop shift from speed point to -1.0 come from? I can only account for 3 stops with the lightmeter formula.
And the meter can't be shifting exposure one way for B&W film and another way for slide film so they must both being adjusted by the formula in the same direction and that direction increases exposure by reducing EV and your supposition can't be right unless you can account for the extra stop.Why 4 stops shift when the formula calculates it as 3 stops shift to put it on middle of curve. And the density at -1.0 logH is wrong for B+W film which is more likely to be 0.7logD.
If the scene is purely reflective and front lit (because otherwise the 18% reflective is meaningless) then a pure white subject would have a density about 0.25 on the slide or about 55% transmission. I think lowering the 18% to 10% transmission because it's difficult to make the slide completely transparent and still retain decent contrast in that range. You would notice that at 0.25 density is the start of the toe where contrast is lowered.
Very nice chart!
Is that also from Dunn?
LogH -1.0 is 3 1/3 stops from LogH 0 which is what I told you all the way back at post 215 but becasue you didn't read it we're now at post 361
But you haven't seen the problem yet. LogH 0 can not be the speed point becasue its a different exposure than for B&W film and how would you meter know to use a different exposure for slide film. It doesn't. The green point must be the speed point. And if green point is speed for slide film the B*S/K which gives a 3EV adjsutment from speed to place exposure at -1.0 can't be right because the adjustment from speed point to -1.0 is 4EV on the graph (just for thats a 1.2 LogH shift which is 4 stops. So once again. and I remind you its you bringing all the formula kiddie stuff into the argument with the aid of benskin, where does does the 4 stop shift from speed point to -1.0 come from? I can only account for 3 stops with the lightmeter formula.
And the meter can't be shifting exposure one way for B&W film and another way for slide film so they must both being adjusted by the formula in the same direction and that direction increases exposure by reducing EV and your supposition can't be right unless you can account for the extra stop.Why 4 stops shift when the formula calculates it as 3 stops shift to put it on middle of curve. And the density at -1.0 logH is wrong for B+W film which is more likely to be 0.7logD.
Raw data by itself cannot make an image, it's just data.
In order to make an image from raw data you need
A) the raw data
B) a set of instructions that includes, among other things, the contrast specifications
C) software that can use A&B to make a viewable image (and is itself made up of lots of instructions on how to build the raw data into an image.)
The contrast specifications in B come from either the camera settings (default, auto, or user), software (not ISO) defaults, auto, or user settings. These settings are purely arbitrary in practice, they are fully at the whim of the software programmer and user, not inherent for the medium. This includes all the info necessary to appear normal to a human.
The graphing seen in digital software is different than a film curve and can't be compared directly, the straight line is a handle to grab for manipulation not a graphed representation of silver density.
Mark, it is my understanding that in the raw you already have a meaning of "contrast",
No.
The tone reproduction information is kept separate from the raw data, separate folders in the same file box. Software programs like PS or LR can use the internal instructions that the camera wrote (as shot) or external instruction sets applied in our computers. In either situation the defaults are very reasonable for human viewing. Pick up any new digital camera, point and shoot, and you'll get a workable result.
Any missing piece of information from the instruction set results in a corrupt file which means getting no image or an obvious failure.
https://en.wikipedia.org/wiki/Raw_image_format see processing.
Fabrizio said he wasn't that familiar with B&W. The ratio between Hm and Hg is 1.0 or 10 times or 3 1/3 stops. The average shadow falls approximate one stop below that or 4 1/3 stops (1.30) from Hg. I posted a graph that illustrates how the average scene falls, as well as shown the math, as well as made papers available that explain it.
Now I see. I thought the speed point for B&§W film was the darkest useable part of the film. I see from the graph at page 9, #205, that one can place a shadow point to the left of the speed point.
So the speed point is always 3.3 EV lower exposure that middle grey point for negative film.
Considering that LogHg always is -1.0, LogHm should always be -2.0, or 3 and 1/3 EV below it.
In the graphic by Dunn I can't interpret the X axis, going from 0 to 2.2 and market as Relative Log exposure.
I am used to see a LogH lux-seconds scale with -1.0 corresponding to "statistical average scene and equivalent grey calibration surface for photoelectric reflected-light meters", correspondig because Minolta places that grey at LogH = -1.0.
Created a side bar in the SoapBox for the response to get the digital talk into an appropriate space.Mark, I don't think you got the digital technology right. You probably don't nurture a great interest for it
Ultimately an image file is a set of pixel values. All "sidecar information" that a raw file can contain (there are many) is just a sidecar information, containing e.g. the EV measured at the time, the shutter release, the aperture, the ISO setting, and the S-curve used to develop the JPEG preview which is often incorporated in the raw file, the name of the photographer, the GPS coordinates and whatever else. The raw file, as you say, has lots of meta-information about the image. The raw data is the raw image.
Of course the raw data in itself doesn't give you a workable image, just like an undeveloped and un-printed negative doesn't give you a print. You have to pass it through a chemical process (which is variable), an enlarger, you have do develop some paper etc. The "set of instructions" that you have to use in order to develop a raw file belongs to the raw development process and to the format of the raw file. Whatever information is in the raw file, however you consider it organized internally, is the raw image.
If it was possible to store a "contrast information" independently from the "pixel information", which I don't think it is possible, then that contrast information would belong to the raw information in any case. The raw image has got all what you need in order to have a final image once you "develop it" through a well-known process.
That said, the resulting image has a midtone contrast that result from the curves you apply to it, which are somehow discretionary, just like discretionary is your choice of development, paper etc.
if it makes it any easier and less agricultural for you,
0.10 lxs = EV -4.6438
We use cookies and similar technologies for the following purposes:
Do you accept cookies and these technologies?
We use cookies and similar technologies for the following purposes:
Do you accept cookies and these technologies?