At home, when you use a silver solvent to clear highlights (and obtain a good DMin) you also decrease your DMax potential, as the silver you disolve won't generate density.
I don't really know what Foma put in their first (=second) developer in the kit but the results are stunning. A truly calibrated system with a fantastic emulsion. This is my piece of advice to the original poster: get the Foma reversal kit and the Fomapan 100R. You'll save yourself tons of money of burned films and spare time.
Grant & Haist states that the silver halide solvent has also the function of physically develop the Ag specks so to redeposit some Ag in the growing area. This allow a greater DMax achievable.
Perhaps that was about kodak films, for sure Velvia reaches 4.0D, delivering impressive projections.
Using D-67 I've had success with:
- Ilford Delta 100 (15 min at 20 °C; gamma = 2.7; DMax = 3.5; DMin = 0.3)
Modern films also have lots of "unused silver"
At the end of the day, if you want serious Dmax, contact print your negs to another neg film. End of story.
They don't have anything like as much as you'd assume - they're pretty efficient compared with older emulsions.
Here's some data about color reversal films:
I guess this is because kodak makes a more efficient usage of silver than ilford, having D100 a higher DMax potential from unused silver, and because efficient DR5 usage of the unsued silver.
Notice the hugely varying contrast values at which the DMax is taken...Here's some data about color reversal films:
View attachment 243757
source: https://cool.culturalheritage.org/byauth/vitale/digital-projection/
Now compare the above data with what @iandvaag reported from his experiments:
D-67 uses thiocyanate BTW.
No, there's no such a thing than "unused silver". It would be a waste of money for Ilford (or any other manufacture) to design a film with a large quantity of silver that is "unusued" and washed away in the fixer.
No, even with a full exposure to light you can't develop all Ag grains, there will be a quote of them that will be "undevelopable" by any means but that has nothing to to with "unused silver" concept you describe.Anyway, make a test: totally overdevelop a film end with lights open, measure density. Then measure your DMax. You will have a clue of how much unused silver you have.
Meanwhile, the OP has regretted asking about reversal processing and probably thinks this is some kind of black art.
In those curves I reached 3.1D with a 0.7D fog, or 2.5D with 0.4D fog
Later with more energy and silver solvent I ended reaching 0.2D DMin and 2.8DMax , for a total 2.6D range, while DR5 probably reaches a 3.3D range, a 0.7D improvement over my yield. In part toning has an influence, but probably DR5 manages the unused silver better than me.
Before trying to make an apple look like an orange, remember that Velvia has a different design aim in contrast terms from HP5+ & that you are not going to be able to force fit HP5 into Velvia's range.
No, even with a full exposure to light you can't develop all Ag grains, there will be a quote of them that will be "undevelopable" by any means but that has nothing to to with "unused silver" concept you describe.
He's not probably interested because he hasn't replied, not once.
We don't know for example what film he/she is using...
Look, DR5 reaches 4.4DMax with Delta 100 with still clear highlights, probably with your home technique you may not be able to reach even 2.5D without starting to build excessive fog
Again a big NO.With development you adjust the reverse C.I. of the slide. In fact you have a narrow margin for the slide CI, if the slide has to look nice in a projection. A good BW slide has approx the same gradient than Provia, you cannot change that much, if not the slide would look weird (or say very "creative") in a projection.
I really don't care how much DMax I get as long as the slides, upon projection, look fantastic. And they do, in the Foma reversal kit. I've got no interest whatsoever in wasting my tme trying unscientifically all possible film/development combinations only to gain 0.2DMax more.First, don't confuse crystals with grains. You have crystals before development and grains after development. Halides have a crystalline structure, grains are polycrystalline metallic clumps.
Possibly I've not expressed it well: it's not about re-exposing all "unused silver", it's the counter, it's about not re-exposing it but infectiuosly developing it proportionally to local density .
Even in the case the "unsued silver" is not exposed (electronically charged) it can be developed by infectious development, this is the way in what we can take advantage from it to increase DMax. Infectious development of the "unused silver" proportionally builds density in the shadows and not in the clear highlights, this is the concept you are missing. All silver halide in the film is developable, if energy/time of the development is enough.
Look, DR5 reaches 4.4DMax with Delta 100 with still clear highlights, probably with your home technique you may not be able to reach even 2.5D without starting to build excessive fog, now you may have a guess about the "unused silver" role in a wise reversal development. We usually disolve it... but perhaps there is another choice, think in that atonishing 4.4D.
He/she got plenty of information about bleaching, as this was acomplished I guess that OP can be happy. There is no harm in debating related concepts about slides as OP has been well served yet.
My view: DR5 shows me that if I learn what necessary I will be able to make BW slides that are as powerful as Velvia, regarding projected DR.
Again a big NO.
In b&w reversal contrast is inherent to that particular film and you can't do much to change it.
It's "built in".
I really don't care how much DMax I get as long as the slides, upon projection, look fantastic. And they do, in the Foma reversal kit. I've got no interest whatsoever in wasting my tme trying unscientifically all possible film/development combinations only to gain 0.2DMax more.
I'm not the analog equivalent of a pixel peeper.
I can't verify Dr5 claims so I take them with a grain of salt, cum grano salis.
I tend to trust more what Grant & Haist say about not all Ag being developed. I've reported the extract, above. I think it's correct what they say about it.
Velvia has so little dynamic range whereas DR5 claims ten stops of dynamic range for some films.
You might want to shoot two rolls of HP5+ under identical conditions. Pick scenes with different SBR. Get one roll developed by DR5 and develop the other with your 'best' process - the one that's closest to giving velvia like viewing experience but not quite there yet. Compare the results from the two processes using sensiometrically as well as subjectively. It'll cost some money and take time but will be a useful exercise.
Eldorado, I guess you should review some basic concepts about development:
View attachment 243840
In the same way you change contrast of negative film you change slide contrast in the first development, this is a very basic concept.
It's crystal clear now that you don't have a clue about reversal. Please stop spreading fake news.
From Kodak own instructions (Kodak Reversal Kit) https://www.21gradi.it/repository/reversal.pdf
You cannot adjust the contrast of slides produced with reversal processing by changing the development time or temperature (as you can in normal processing of black-and-white negative films). Adjusting the development time or temperature will affect only the minimum and maximum densities and effective film speed.
and
Note: Modifying the first developer does not significantly change the contrast of Technical Pan Film.
so you have to change developer!
"In the same way you change contrast of negative film you change slide contrast in the first development, this is a very basic concept." again a big NO!
@138S:
Consider this, for the sake of discussion:
Let's assume that base + fog is as low as 0.3D.
Now, highlights needs to be placed at base + fog + 0.3D, ie at 0.6D as per scientific consensus. Otherwise the highlights will appear dull.
Gamma in the straight line portion needs to be 1.8 for best projection viewing experience.This means each stop of exposure gets ~0.54D.
So mth stop of exposure after the most important highlights gets density 0.6 + 0.54m. If we take m = 5 the density becomes 3.3D. So with 6 stops of SBR, we hit a density of 3.3D. As per scientific consensus on the subject, the contribution of densities higher than this to the viewing experience is questionable.
Now, if @dr5chrome is guaranteeing 10 stops of dynamic range, then either he's not giving you a gamma of 1.8 throughout (which means less than optimal contrast for projection) or there's significant compression of highlights and shadows.
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