How did Adams and White deal with folks who cannot visualize in their workshops? Did this ever come up?Visualization incorporates composition and content - it is the process where you visualize how to translate that which is in front of you into something else that will also be in front of you - a print, projected transparency or backlit screen - which is itself a two dimensional representation of the original (usually) 3 dimensional subject.
There is simply no substitute for shooting, printing, figuring out what you do or don't like about the result, and going from there, one step at a time. .
I'd say yes and no. For a long time I had thin negatives when shooting HP5 (and only HP5), even though I was following Ilfords reccomendations. I finally got tired of fighting with the negs in the darkroom and decided to bite the bullet and go down the film testing rabbit hole and figure out what was going on. It actually turned out to be far less painful than I thought.
In the end after doing the testing it turned out that I was underdevloping by about a stop, but only with HP5. When I followed Ilfords recommended times with Delta 100 it was right on. I could have shot a lot of film and not figured that out, but now I know. I have a baseline level of knowledge about how many stops the film can hold, and how to adjust exposure, ISO and developing time ( and thus contrast index) to match the scene I want to capture. I could have blindly shot 100 sheets and hoped and prayed I might get what I wanted and never been able to get the knowledge I gained from 5 test sheets. Now I can actually apply some science to taking photos and capture what I want, instead of hoping there will be some shadow detail.
Ilford HP5+ is the only film that I had to take the Kodak and Ilford development times for XTOL and replenished XTOL were not long enough. I add one minute to the 68 degree F time for XTOL and replenished XTOL.
I do not dwell in it.
- I choose the subject, the compostion and focal length.
- Either use the box speed and the light reading without the sky (automatically brings out shadow detail) or use a spot meter reading to adjust for shadow details vis-s-vis the Zone System.
- I consider the clouds and whether or not I want a darker sky with more cloud contrast.
- Set the exposure
- Add the filter, if choosen
- Compose in the view finder
- Take the photograph
But HCB was a romantic rather than a technician, and there's room for both.
visualization has to do nothing with geometry like the other poster said. The geometry doesn't change in the final image as compared to what's in the viewfinder. It has to do mostly with tonal, color, brightness. The final image be it digital or a darkroom print is far from reality in term of brightness and color.I'm still not clear what visualization is. Unlike painting where you can compose out of thin air, the photographer is stuck with shooting what's in front of him. So please explain the visualization process.
When you look through a viewfinder, do you not imagine how the scene might appear in a "slide" show on your big screen TV?I'm still not clear what visualization is. Unlike painting where you can compose out of thin air, the photographer is stuck with shooting what's in front of him. So please explain the visualization process.
But I'm seeing most those things in the viewfinder at the time. The framing I see from moving around right in the viewfinder. The depth of field I can see by stopping down the aperture before I shoot the shot. I'm not visualizing anything.When you look through a viewfinder, do you not imagine how the scene might appear in a "slide" show on your big screen TV?
Do you not move around in order to choose the part of the scene that you think will look best on that screen?
Do you not adjust the aperture in order to have as much or as little depth of field in that big screen TV image as will give you the effect you want?
Do you not adjust the exposure in order to have the big screen TV image appear dark and moody, or bright and sparkling or something in between, all in the interests of that wanted effect?
All of that is visualization.
I'm still not clear what visualization is. Unlike painting where you can compose out of thin air, the photographer is stuck with shooting what's in front of him. So please explain the visualization process.
visualization has to do nothing with geometry like the other poster said. The geometry doesn't change in the final image as compared to what's in the viewfinder. It has to do mostly with tonal, color, brightness. The final image be it digital or a darkroom print is far from reality in term of brightness and color.
When you look through a viewfinder, do you not imagine how the scene might appear in a "slide" show on your big screen TV?
Do you not move around in order to choose the part of the scene that you think will look best on that screen?
Do you not adjust the aperture in order to have as much or as little depth of field in that big screen TV image as will give you the effect you want?
Do you not adjust the exposure in order to have the big screen TV image appear dark and moody, or bright and sparkling or something in between, all in the interests of that wanted effect?
All of that is visualization.
I'm still not clear what visualization is. Unlike painting where you can compose out of thin air, the photographer is stuck with shooting what's in front of him. So please explain the visualization process.
Perhaps you are being too literal, Alan. If you are seeing and/or imagining the image you are composing, then you are "visualizing"But I'm seeing most those things in the viewfinder at the time. The framing I see from moving around right in the viewfinder. The depth of field I can see by stopping down the aperture before I shoot the shot. I'm not visualizing anything.
What you see in the viewfinder is significantly different than what you see on the TV. The most important difference is, of course, that you see a three dimensional object, while the screen can only present a two dimensional view.But I'm seeing most those things in the viewfinder at the time. The framing I see from moving around right in the viewfinder. The depth of field I can see by stopping down the aperture before I shoot the shot. I'm not visualizing anything.
True - but you get to change the focus, and see around the corners by moving a bit - prints and TVs don't offer that control.The image focused on the GG is two dimensional, not three.
But I'm seeing most those things in the viewfinder at the time. The framing I see from moving around right in the viewfinder. The depth of field I can see by stopping down the aperture before I shoot the shot. I'm not visualizing anything.
My problem with hand-held meters has always been that I am here and my subject is over there. Often they are in the sunlight and I am on the shady side (if you see understand me). A spot meter to overcome this annoyance would mean a substantial investment, a bigger gadget to carry about, and a very conspicuous process (if trying to photograph discretely).
Another problem I had for a some years was that while I didn't need glasses to use my camera I certainly did need them to read my meter. Now I need them for both, so I wear varifocals all the time. Those bring their own problems, but also make me even less inclined to carry a separate meter since I already have camera and spectacles to worry about.
And if using a filter you must remember to adjust for that in metering, and transfer the result to the camera.
For all these reasons, I no longer carry a separate meter. Instead I have learned to bodge things with the meter built into my M6, which is quite decent if you appreciate what it actually measures. If I have time to explore lighting conditions before any subject arrives, I use the camera to evaluate different parts of the scene. It must look odd, but I am old enough not to care.
We use cookies and similar technologies for the following purposes:
Do you accept cookies and these technologies?
We use cookies and similar technologies for the following purposes:
Do you accept cookies and these technologies?