For this method to work you'd have to know how much silver halide you are going to reduce, and you normally don't know this until you go the images developed.Here's an interesting idea: Deliberately let the dev-agents be destroyed during development. This will cause them to be most active during the early part of development, and slow down near the end when grains are getting large. Perhaps this will reduce filament-formation and thus reduce grain. Physical development would presumably be more prominent near the end (i.e., higher physical/direct ratio). Or has this idea already been tried and rejected?
For this method to work you'd have to know how much silver halide you are going to reduce, and you normally don't know this until you go the images developed.
Next problem is that if the developer runs out of oompft (and let's assume decent agitation), the strongly exposed parts of your film will be already developed, while the weakly exposed parts won't. With this method, you will lose speed, develop mostly the largest grains and boost contrast somehow. Not sure if there's much use for that ....
You could always try using the same formula, just use more soup with the same amount of film. Put one roll of film in a tank which holds 2 or even better 4 rolls, completely fill it with dev and see what happens. If you don't have a larger tank, try swapping out the dev a few times during the process. Since your test strip didn't trigger the exhaustion phenomenon yet showed good grain there is a good chance that exhaustion was not the driving factor.I'll keep experimenting with this formula. At a minimum, I'd like to characterize what's causing this usually fine grain, whether exhaustion or some aspect of the chemistry. And as Rudeofus says, exhaustion is hard to control, so I'm hoping it's the formula.
The orange color could come from sensitizing dyes. I know when I develop color silde film that the first dev takes on all kinds of colors which do disappear after a while. Many factors could cause this: oxidation from aerial oxygen, slow reduction in remaining dev, exposure to light, or some combination of these.BTW, after sitting in an open beaker for half a day, the orange developer became water-clear. Perhaps aerial oxidation rejuvenated it?
You could always try using the same formula, just use more soup with the same amount of film..
The orange color could come from sensitizing dyes. I know when I develop color silde film that the first dev takes on all kinds of colors which do disappear after a while.
There could be a substantial difference between a lot of low concentrate and just enough of high concentrate, and the small reported grain may come from that difference. As I have mentioned before, I don't think that we with our limited resources can so easily beat Xtol in all respects, but we are at liberty to relax some of the rules which bound Xtol's designers. One of them would be "don't require more than 250ml for a 36 exp roll of 135 film". Note that if we needed at least 600ml to develop one roll of 120 film (which has same area as a 36 exp 135 film), this wouldn't even require a change of process for me, I never put more than one 120 roll on a spindle.Looks like I'll need to do the equivalent: Put more developer into each liter. I'd like the dev to work conveniently with 1-roll tanks.
Xtol is more concentrated, works at a much higher pH and may have some chems added to kill the sensitizing dyes. You wrote you tried upping Phenidone content, did this make any difference?Then shouldn't XTOL also come out orange? In fact, it comes out almost clear.
"Controlled exhaustion" of the developing agent is the principle underlying high acutance developers such as Beutler, FX1/FX2, Pyro formulas etc. It is also why true acutance developers are typically compensating by nature.
Cowboy? I can't even ride a horse very well!
PE
Yeah? Where, when and who would be interested? PE
Yeah? Where, when and who would be interested? PE
Temporary diversion,for possible use of spoon measures in this project I measured the weight of sodium sulfite anhydrous in one LEVEL teaspoon.Sulfite was scraped level with the top of the spoon with a piece of card.Results are the average of 10 weighings for each of 4 spoons sourced in the UK,marked 1tsp or marked 5ml(pharmacy spoons).
Poundland........................13.7g +/- 0.2g
Asda(Walmart owned).........6.7g +/- 0.1g
Boots pharmacy.................6.3g +/- 0.1g
Independent pharmacy........6.1g +/- 0.1g
Conclusion:cannot rely on marking on the spoon, need to check weight of sulfite in level spoon before using it.
I may use 1 level Asda TABLE spoon which weighed in at 24.0g +/- 0.4g to make up sulfite solution.
Well, I never uses spoons except to dip out chemicals onto my scale or balance!
Besides, I am still thinking SKYPE.
PE
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