Photons, despite being massless, actually do have momentum. So, I think film speed would be faster if you ran rapidly toward your subject.
Can't argue with the Laws of Physics!
Ralph,
I do now. I've already emailed it to you.
Robert,
I was hoping it would show more than that.
In the category of it's never as simple as you think, the following paragraph is from Factors Affecting the Quality of Black-and-White Reflection Prints and is referring to the camera exposure vs quality graph in post #168.
"... With extreme over-exposure, however, the long-toe film results in negatives with an excessively high density range which available print materials cannot accommodate. ..."
Steve
I don't now what they mean by 'extreme', but it makes sense that tonality not compressed by a long toe increases the density range. However, who wants to lose shadow detail in order to fit the density range onto the paper?
... For me, what I take away from the paragraph is one size doesn't fit all nor are there any universal hard and fast rules. ...[/I]
Yours either dude.
... I'd also like a computerized determination of the "Contrast Index" like one would get from the good old fashioned clear plastic "Contrast Index Gauge" http://www.tpub.com/content/photography/14208/css/14208_56.htm
So, having seen all of your many many references and graphs and charts, may we see some of your pictures to illustrate these? I don't seem to have seen many of them to illustrate all of the data.
But wait, for 20 pages on a thread on "film curves" you think we should be plotting them on graph paperWhy? Is it really worth it to make, buy and run software for that? The plastic gage is quicker than even starting a program. How many curves are you planning on measuring?
Yeah and you would have finished it a lot quicker than this thread has been runningBut wait, for 20 pages on a thread on "film curves" you think we should be plotting them on graph paper
To do it on graph paper, you have to plot all the points, which takes longer than typing in the numbers in the column. Then line up the thing.
Haven't you heard of the bitless office for people who aren't operated by computers?Then you have wasted a nice piece of paper. Remember the 'paperless' office...
Operator error in my book. Suggest you look at post #83 where you claim to be able to write C++. So instead of bellyaching that no one has done it for you, get on and DIY.This is a serious pet peeve for me in that I have essentially supercomputing power to run some 'Flash Player' to display ads, but I can't have the computer make some straight forward 'computations'
Well, 20 pages of exposure discussion. Now how about some thoughts on determining gamma or contrast index or slope or "any useful information about development" from a film curve. Again, I'm referring to some computer generated information based on a dataset rather than plotting the dataset by hand.
This is how I do it based on the software I have.
I have the software plot out the curve and I make sure it is not some crazy thing. Then I have the software give me a linear regression of first eleven steps above 0.1. (based on a 21 step wedge sensitometer exposure).
I don't have a name for the number because all the names have been taken. I can't call it "Gamma" or "Contrast Index" because those terms are already in use and are measured differently on the curve.
What would I like to see in software??
Just as I'd like software that will give me the 0.3G point from a dataset, I'd also like a computerized determination of the "Contrast Index" like one would get from the good old fashioned clear plastic "Contrast Index Gauge" http://www.tpub.com/content/photography/14208/css/14208_56.htm
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