well yes and no.
while a hammer is a hammer, the handle length and curve of the nail-puller determine how much effort is required to drive or pull a nail. you'd never use a rubber hammer to drive in a nail after all
edit:
and isn't the devil in the nuance?
There is no magic bullet. Learning a film enables control. Control enables intent. You are trying to equate an intent into some magical characteristic of some holy grail for a desire uber emulsion. Emulsions simply have properties, but all in all, it takes a great deal of skill to exploit what amount to minor differences. Concerning B&W I'm not talking about major differences, like speed, structure, color sensitivity, or major differences in developers. There isn't any secret formula, special film, and there isn't any "lost" knowledge. For example, the famous guy who taught me to print was taught by another more famous guy. Before the "another more famous guy", there wasn't much silver photography in the sense that we use it. Photographers my age are "third" generation down from the California school, the first "modern" photographers to really move into intent and control rather than documentation or pictorialism (although pictorialism is a controlled intent after a fashion). In general a dedicated photographer that has studied under some masters know more than their predecessors, not less, because knowledge is cumulative.
You don't see as much work like this anymore because there are so few photographers left that are willing to actually learn the craft. Instead they think they will find it in a box, or worse, in a program. There is no magic bullet. We don't use hammers, we use emulsions. Some emulsions are better at some things than others, but you have to know an emulsion inside out to yap about it. Otherwise it's just gum flappin about stuff people write or say about films. Best emulsion I can think of for the "silvery" look wouldn't make that look in a billion years for a snapper, as a matter of fact they would use it and say it sucks.
Best thing you could do is pick an emulsion, and learn how it pushes, pulls, expands, contracts, fails, and prints under most every circumstance. Same with a developer and same with a paper, paper developer, etc. When you know that process with one set of materials in an intimate manner and can use that knowledge to seriously control in an intentional manner how the final print looks, you will be on your way to self-curing magic bullet syndrome. When you learn a few that way, then you can figure out how to make them all work for you, and what materials and techniques of work best for a particular intention.
The road to hell is paved with good intentions and folks here that are trying to help you are sincerely trying to help, but in this case as long as you are looking for an magic bullet instead of a skill, your road leads pretty much no-where.
There isn't much more I can say. Good luck.