There’s a limit to the resolution the human eye can see and it’s not as high as you would think. 72dpi was the standard for screens for decades and nobody ever thought to complain that whole time.
If you're far enough away from the display that you can't see the "screen door" effect, adding more pixel density doesn't make it look appreciably sharper. This is why it's diminishing returns from 2K to 4K displays in the home for most viewing distances with even the largest of displays. It's even smaller returns in the movie house because you're typically sitting even further away from the screen. The same principle applies for prints. If I had a print the size of my 65 inch 4K display hanging on my wall (which would be a pretty big print by pretty much any standard), it wouldn't make much difference if it was 8MP or 45MP when sitting in the room and looking at it. The 45MP version would look a lot sharper if you got up and walked up to the print and looked at it from a couple feet away, but as soon as you get more than 2-3 feet away, you'd be pretty hard pressed to see an appreciable difference.
The same goes for the movie theatre. That big screen up there is actually full of holes, and lots of them so that the speakers behind the screen can actually project their sound through the screen into the audience. It only looks like a solid screen from the audience position, it's not until you actually walk up to the screen and are standing right next to it that you realize that you can almost see what's behind it through the screen. If you manage to do that while a movie is actually being projected onto the screen, you then realize that the picture being reflected back to the audience at that distance is actually so soft it's hard to make anything out. It's not until you start backing back up that it starts to sharpen up and look like a picture again.