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Hi, John:hi niranjan
centenial POP hasn't been available for over a decade ..
im a bit confused ... are you editing a scan so it looks like contact printed image
or editing a scan and inverting it, to create a film ( or paper ) negative to be contact printed
on an alternative process ( i use alternative to include contact printing on silver papers as well ).
sorry for my confusion ...
You can do the test on your own images. You can download the "VDB-FabArt.acv" here: https://drive.google.com/open?id=0B4dENtC-VAIheGtBS0FmRlRSTFk
Thanks...I call this the mother of all hybrid processes...ahhh, makes perfect sense now !
thanks for helping me understand ..
so you made a digital likeness and inverted it
and contact printed THAT as your negative .. looks like it worked very well !
If that is the case, then I see the calibration process as like the zone system where you tailor the negative to fit the paper through N- and N+ development (scientific vs perceptual).I don't recaull anyone describing any such compression/expansion as resulting in dull and lifeless prints. I'd be interested in learning more about your "perceptual" approach though. Whose perception? I control contrast with my PtPd prints both in how I tweak the digital negative on screen in LR/PS (is this what you call the perceptual approach?) and with Na2. The calibration process where you linearize the transitions from dark to light is designed to help translate what you see on the screen (linear) to what you see in the print. How do you perceptually calibrate your monitor so that what you seen on-screen matches your perceptually modified DN and thus print.
Yes. that's right.It sounds like you are trying to make the equivalent of an ICC profile by using a scanner and curves adjustment layer. This is essentially a soft proofing step, correct?
I'll try to be a bit more specific on that.Sometimes even local adjustments were needed in the final print even they were not obvious in the initial image.
Because it's true that "A picture is worth a thousand words" I did a little test.
An Alternative Process/paper combination can be simulated in PS by a curve. I simulated VDB on Fabriano Artistico with a curve saved as "VDB-FabArt.acv" (I already had it om my HD). It simulates a print made with a DN with no correction applied,
Applying this curve to an image will simulate a VDB print on the Fabriano Artistico paper. The simulated print is an ideal print, with no variable induced by the scaner, chemicals, temperature, etc.
Let's take an image and apply the curve to it. The result will simulate a VDB print with no correction applied to the DN.
....
You can do the test on your own images and with your own calibration tool. You can download the "VDB-FabArt.acv" here: https://drive.google.com/open?id=0B4dENtC-VAIheGtBS0FmRlRSTFk
Yes Niranjan, but separately for the R, G and B channels, of course. I made a 16 steps step wedge for that because only 16 values can be set manually.
Thanks....so how is it easier that way - are able to do this in a table or something. I vaguely remember there was such a capability but I can't find it anymore so I use the conventional way which, you are right, is cumbersome for points that are very close. I also made myself a simple 16 point chart thinking the same thing about the limitation of Photoshop.Yes Niranjan, but separately for the R, G and B channels, of course. I made a 16 steps step wedge for that because only 16 values can be set manually. I use the "Show Amount of Light" (0-255) as the display option. I don't use a Curves layer for that, I use the Image-Adjustments-Curves method because it's easier to add points in curves this way.
I bet this could be done easier with a color lookup table like the one I made with excel early this year. It has the possibility of using any number of steps. I’m only did it based on the L* values, but I could modify it to take Lab values and adjust the color of the print as well. Here is a link to the lookup table exc l tool: Dead Link Removed
The dialog window is biggerThanks....so how is it easier that way
I did a lot of Excel work filling in 101 points from ChartThrob manually and plotting various curves. The problem is you have to plug the numbers back into Photoshop to get the negative. So it will have the same issue, no?
Niranjan, another problem is where you measure the values on the scan with the eyedropper. IMO, the best method to get the average values is to copy a square inside a step, create new document, paste it, resize it to 1px, resize it back to the initial size and measure inside. I know its time-consuming but it ensures you have the exact average values. The blur method is not precise and I don't know another precise method in PS. It would be nice to find a simpler way...
If you have a scanning chart reader you can just paste the numbers into excel. The functions I created does the smoothing and correction, and then generates the LUT as a text file with a .cube extension that you just load it in PS. The benefit of the LUT is that you can generate a true 16-bit value rather than an 8-bit.
Your sampling method seems tedious, and with proper smoothing, you should be able to do just fine with the average blur inside a selection. Tat is usually enough to average the paper texture and the actual tonal value.
Indeed it is. I've played a little with PS Actions and it can be saved as an Action for the entire step wadge. It's much easier this way.Your sampling method seems tedious, and with proper smoothing, you should be able to do just fine with the average blur inside a selection. Tat is usually enough to average the paper texture and the actual tonal value.
I don't do blurring. I simply use the rectangular marquee tool to define as much of the block as possible and use the data underneath the histogram that gives you the "mean value" in RGB of all pixels sampled within the selection. If I have a significant defect somewhere in the block, I make sure to lasso it out. I does not give you the three channels separately, though.
Awesome! I will try it...I came across this script that creates a curve layer by numeric input. Apparently it works well.
https://drive.google.com/open?id=0B4dENtC-VAIhRFRuajE1Y1JfUG8
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