Under- and Over-exposure & -development beyond a certain point will leave you with flat negatives. Overall printing times should increase with overexposed negatives, but: I have been playing with a splitgrade controller a few days ago, in particular I have been changing through the VC-papers after measuring a negative. I was very surprised to see that the splitgrade controller calculated totally different combinations of time / grade for the same negative with different papers (I tried MCC vs. MCP vs. MGIV). For the MCC, times are extremly short (I even wanted to change to a less intense bulb) and grading is higher, with the MCP being just the opposite, MGIV I found somewhere in the middle.
I used an analyzer before and had the same problem. I sold it because I didn't get it why I got so high grades in printing. So I wanted to go full manual until I sorted out what I was doing wrong.So, the absolute exposure time & aperture of the print depend on the enlargement ratio, the paper, the light source and other factors -> long and short printing times are quite relative. How do you determine grade & development time, do you use some kind of computer or do you use test strips?
I have had similar results like yours when I was experimenting with special a home-brew developer. I used a similar negative (landscape from the lignite mine Cottbus Nord) which is a little overexposed and with a lot of blue sky (no cloud at all), so quite hard to print. In this particular experiment, I had to overexpose the print heavily, so I was not able to develop the print to completion. I pulled the prints at sight from the tray and as it seems, I underestimated the fix-down and dry-down of the paper. All prints are flat, greyish (Dmax<1,6 on MCP) and dull. Do you develop your prints to completion or do you pull the print at sight? If you develop to completion, what is the usual developer & development time?
It looks to me like you have a subject that is relatively low in contrast, has a relatively narrow range of brightness and has different light on the foreground than the background (due to atmospheric effects), and you are trying to get something different out of it.
I don't think just adjusting the overall contrast of either the negative or the print is what you need to do to accomplish what you want.
Essentially, you need to print the two sections (the foreground and the sky) separately and then, once you get what you want from each section, figure out how to combine the two on the same print. That will involve using different contrast settings and exposures on different sections. You do this through split filtering techniques and burning and dodging.
You may find that due to the nature of the sky and things like airborne dust and UV in the original, you won't be able to get the sky to look more contrasty, but you will be able to get it darker. To my mind, the foreground would look better and more well defined if it was printed lighter with a lower contrast setting - you need to open up those shadows.
The approach that says use exposure to set the tones for the highlights and adjust contrast to set the darkness of the shadows isn't a bad approach for a lot of things, but it really only works perfectly for evenly lit subjects. In the situation you are working with the lighting on the foreground is different than the distance and the sky, due to things like atmospheric effects, so you need to approach the two parts separately.
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Also, a practical question. Upon finding the exposure (not contrast). Should I look towards the sky or the white building? I could get the right exposure on the building and then burn the sky OR I could get the right exposure in the sky and then dodge the building
Maybe I could just print the whole picture a little darker, lower the grade and dodge the building and the sky only a little. To make the building pop out and make the sky just a little brighter.
However, when I open up the shadows in the bottom part I get good shadow detail but not really the tones what I'm looking for.
These are good recommendations, and I and others could add a few more recommendations of a similar ilk.If you're looking for some good books on some of these techniques, I can recommend Tim Rudman's "The Photographers Master Printing Course", Eddie Ephraums' "Creative Elements - Landscape Photography" and Bruce Barnbaum's "The Art of Photography". Good Luck!
One issue I see here is that the atmospheric haze in the middle distance is adding to your perception of low-contrast. It's hard to add contrast to an image when it was reduced by haze to begin with. The use of a yellow, orange or red filter when you shot the photo may have helped with this. As much as you try, you may not be able to get that area to look like your foreground, which I think has adequate contrast.
As Matt mentioned, your shadows are starting to block up in the foreground so you can try reducing exposure in that area or going to a slightly softer grade. In the end, it's up to your personal preference.
If this were my image, I'd also try a test print at grade 0 or 1 to see if there is any detail in the sky to be brought out. Expose the print for the sky alone, ignoring what the ground looks like. If you can bring forth any detail or tone in the sky, I think it would help. Split-grade printing may be your best bet, going with a 4 or 5 to get the foreground and mid-ground the way you like, then burn in the sky at a softer grade. It may take some trial and error, or you may never get a print you're really happy with, but you'll learn a lot in the process.
If you're looking for some good books on some of these techniques, I can recommend Tim Rudman's "The Photographers Master Printing Course", Eddie Ephraums' "Creative Elements - Landscape Photography" and Bruce Barnbaum's "The Art of Photography". Good Luck!
I'm afraid the answer is 'No', You cannot raise contrast beyond grade 5 just due to split-grade printing but extending dev time and toning the negative will increase overallcontrast.So I've been single grade printing all the time upon this day. I had a very low contrast scene which resulted in a flat negative. I printed it Saturday on grade 5 - f 16 and 18 seconds of exposure. Looked great - just wanted to burn in the sky a little more.
As you see, I had to print at grade 5. Luckily I developed my film a little longer then I use to do. If I did not do that the print might still look too flat at grade 5.
However, this is where my question comes in.
The question: Is it possible to achieve a higher contrast print with split-grade printing than a single grade 5 print? Since you can just increase the time of the grade 5 exposure to get more contrast if necessary. However upon a point this will affect the highlights I think? ... or how does this work?It's my only question about the split grade printing. The rest look very straightforward.
As said in my example. Let's say a single grade 5 exposure would not result in enough contrast. Would split-grade solve the problem or would this be the same? I know I could make a less diluted paper developer to get increased contrast for the print or just develop the film longer. But don't think about those options.
Thoughts:
I feel like I have much more control over the contrast with spit-grade printing and helps me a lot with choosing what I want. Speeds up the process. Quite liking this, don't know why I didn't try this earlier.
Thank you!
In this case, you can try making your overall exposure at 4 or 5 (or whatever you decide), then switch to a soft grade like 0 or 1 and use a piece of card or your hand to dodge the rest of the image while you expose the sky only. Now a soft grade like 0 will really only affect the lighter tones to bring out detail or add density, and won't change the darker mid-tones or black much .... up to a point. This means you might not have to dodge the rest of of the print, unless you have to expose the sky for a long enough time that the darker tones are affected.I like the idea of printing the sky at grade 0 only. To see if there is detail in it. However how do you practically print an image in two different grades? Make a foreground print while dodging the sky and then do it the other way around?
In this case, you can try making your overall exposure at 4 or 5 (or whatever you decide), then switch to a soft grade like 0 or 1 and use a piece of card or your hand to dodge the rest of the image while you expose the sky only. Now a soft grade like 0 will really only affect the lighter tones to bring out detail or add density, and won't change the darker mid-tones or black much .... up to a point. This means you might not have to dodge the rest of of the print, unless you have to expose the sky for a long enough time that the darker tones are affected.
Just keep in mind that low contrast filters will print the lighter tones (highlights) more effectively to bring out details and a high contrast filter will have more impact on the darker tones and blacks. That's why a print at grade 5 only will have dense blacks and bright featureless highlights. A print at grade 0 might have enough detail in the highlights, but a lot of greys and no true dense blacks. This is a general observation for negatives shot in average lighting situations and with normal development. If you can get a straight print at grade 2 or 3 which gives you most of the shadow and some highlight detail you need from the negative, your exposure and negative development were most likely fine.
Here's one example where split-grade printing with dodging and burning made a big difference. Film was TMax100 developed in HC110 dil B for about 6.5 mins.
- I shot knowing I might have to sacrifice some highlight detail to ensure sufficient exposure for the rest of the scene, so I probably overexposed about a half-stop from the meter reading from the upper part of the door.
- a straight print at grade 2 was fairly flat, little contrast in the wood door or walls and the upper and lower highlight areas were very light with almost no detail.
- a grade 4 straight print gave me the detail and "look" I wanted in the door and walls, so I started from that. The upper and lower highlight areas were blank white with very little detail at all.
- I cut holes in 2 separate pieces of card stock to match the shape of the upper window and lower highlight areas. Switched to grade 0 and burned these areas in to bring out the detail. It's important not to expose too long, and to keep the card moving slightly. This helps to avoid halos or sharp edges around the burned-in areas.
- additional burning in of the left and right floor and upper corners at grade 3 gave a little more density and deeper shadows in these areas.
It takes a bit of practice and trial-and-error to get results, especially to keep a relatively "natural" look. One thing I really hate seeing these days is all this darn HDR imagery that screams manipulation.
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I think we have had this discussion beforeWhy is it that you still had to choose grade 4 for this print? I would think because it's a low contrast scene, but it doesn't look like it because you have the strong contrast between the darks and the white part at the bottom? Or did you underdevelop the shot?
This is a very nice and practical example! Shows how it's done. However I have one question left. Assuming you know your development time for a given film. Why is it that you still had to choose grade 4 for this print? I would think because it's a low contrast scene, but it doesn't look like it because you have the strong contrast between the darks and the white part at the bottom? Or did you underdevelop the shot? Please enlighten me!
So assuming that you know the film development time to get good contrast prints at grade 2, it's not uncommon to print at higher grades?
Really? So let's talk about development only for a second. Since I'm pretty sure my exposure is correct. So there is a point when exceeded that your negative won't gain contrast but lose it upon increasing development time? This is the first time I hear this.
I think we have had this discussion before.
I'm looking forward to jimjim's response, but here is mine.
Some people use "contrast" when they are talking about the range between the brightest and the darkest parts of either their subject or their print. With the greatest respect, that isn't contrast - that is subject brightness range ("SBR").
Contrast is a term that is better used to decribe how adjacent tones in a subject or a print are differentiated. We talk about the slope of the curve when we are discussing contrast of a film or a print because it provides a shorthand description of how those tones are differentiated. Higher contrast means the transitions between similar but different tones are larger and more obvious, whereas lower contrast means the transitions between similar but different tones are smaller and more subtle.
Some differentiate between SBR and what I consider to be contrast by using instead the terms macro-contrast and micro-contrast.
One of the most powerful parts of jimjim's example is the striking appearance of the details in the door and walls. I expect those details were illuminated by fairly low contrast light. That reality probably competed with jimjim's desire to capture the really wide SBR, because a development time that boosted the contrast of the details would tend to make it difficult to effectively record the really high SBR on the negative.
What I think jimjim has already told you is that he chose his exposure and development times to both effectively capture the SBR, and to give him the detail in the door and wall that he needed. Because he had that detail he was able to use the printing techniques (more blue/magenta - grades 4 or 5) available to him to emphasize that detail.
It is pretty well right.Is this somewhat right?
It is pretty well right.
Although your Berlin shot may not actually have been over-developed to the point of being made worse. I think it is just a challenging original, which results in a challenging negative to print.
In my Darkroom group, one of the things we have been doing recently is having a member bring a challenging negative to a meeting. Then another group member volunteers to print it, making sure to give a running commentary to the group about the observations and decisions they make through the process. It is both great fun and really interesting, because of the dozen or so members, no two will approach the challenge exactly the same way.
One final point about what I was saying above about SBR. I learned relatively recently that that phrase is actually out of date. Subject Brightness Range ("SBR") is now known as Subject Luminance Range ("SLR"). I find that the new acronym - SLR - is a bit confusing, so I tend to "forget" and use the old one instead.
I try to match my split filter method tame the SBR or SLR . I use a low and high filter , with low most times a single hit and the high filter multiple hits determined by the original scene, the way the neg was processed , and then of course the type of print I want to create.
I think those people trying to create perfect negatives are only getting 1/2 of the equation right, after that how you want the image to be perceived takes over and many ways of creating the look are explored .
I might have actually overdeveloped the negative which made me lose the highlights in the sky here (there were some darker clouds visible in real).
1st side question: when do you know you exceeded the time limit of the magenta (contrast) part in split grade? When the highlights are getting affected? Is that the point where you cannot go further in contrast?
2nd side question: Bit theoretical though. Yellow filter has more effect on highlights, magenta has more effect on shadows.
How does the paper know which is a highlight and which is a shadow? (through the negative yes ok) but is it like the emulsion that reacts differently when hit with more light (shadow) that the magenta filter (blue light) increases more quickly? I don't know. Just wanted to know how this works.
Most variable-grade papers have dyes added to the emulsion layers which are sensitive to different colors of light. A magenta (higher grade) filter transmits more blue light and a yellow (lower grade) filter transmits more green light. Basically, using a magenta filter will have a more pronounced effect on the darker tones of the print, which helps when you're trying to get deeper blacks or denser shadows, without making the lighter areas too dark. All of the emulsion layers are equally sensitive to blue light and this additive effect results in higher contrast more quickly.
The yellow filter will have more effect on the lighter tones and highlights, which is good if you're trying to bring out detail in a bright sky, but it's effect on the darker tones will be less significant. The emulsion layers have different sensitivities to green light, with different layers acting quicker and overall max density taking a longer time to reach.
1st question: I expose with the higher-grade filters until I get sufficient density in the shadows, without starting to lose any shadow detail I want to keep. It's all up to your personal aesthetic, but I like to have my absolute darkest tone hit that pure black somewhere in the print, even if it's a small area. Some folks like a more "high-key" print, with no true blacks anywhere, so there's no right way or wrong way, if it satisfies you. You can expose long enough that the mid-tones will also get too dark, but then you're starting to lose detail.
There are no grades with variable contrast materials. There is just more or less contrast, up to a limit built into the paper. The reference to grades is basically there to help those who learned on fixed contrast papers.
As jimjim mentioned, the different components of the paper's emulsion have different sensitivities to different colours of light. When you are printing, you adjust the filtration to adjust how much density builds at different parts of the print.
Magenta filtration passes blue (and red) light and blocks green light. That causes the blue light sensitive parts of the emulsion (all parts) to build density in correlation with the densities of the negative. The green sensitive parts of the emulsion are not affected.
Yellow filtration passes green (and red) light and blocks blue light. That causes the green light sensitive parts of the emulsion (only) to add density to the image.
If you have full magenta filtration, you will achieve maximum contrast. There will be no green light to lower the contrast of the result.
In most cases though, what you are doing is balancing the contrast. You do that by using different amounts of blue and green exposure. The two ways of changing each colour exposure are the same ways you change any exposure - either adjust the intensity, or adjust the length of the exposure.
Split grade printing achieves the balance by adjusting the length of each exposure, but you still have to choose the right exposure. If you lengthen the blue exposure past the right point, all you will do is make all the parts of the print too dark (other than those parts that were already completely dark).
Split grade consists of two exposures: One with the highest contrast and one with the lowest. The resulting contrat comes for the proportion oft the two.
Exposing at the highest contrast is in fact split grading with 100% high contrat and 0% low contrast. There is no way to increase the contrast further with changed exposition.
But there are other ways:
- Using of more concentrated developer
- increasing the developing time up to the maximum (just before the paper gets yellow)
- Selen toning of the print
- Additional selen toning of the negative
- Reducing the green light to a higher degree by an additional Grade 5 Multigrade filter
All of these ways may be combined. You get at least on contrast step if you use all of them, probably more.
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