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Of course it wouldn't be like just moving the camera a few inches higher. That much is empirically evident and logically deducible. But is it equivalent to moving the camera up a meter or three (or lowering it)?
Any helpfull visualisations or analogies?
What is the ratio from camera rise to moving the whole camera higher?
If the camera is tilted up to capture the top of the building, the lines convergence.
The fix for such situations is usually just to get a wide lens and point it straight ahead. But you get too much of the ground that way.
Solution: Only use the mid and top of a wide lens.
Rectilinear correction would indeed seem to have something to do with it.
That is, you simply get to see a diffrent part of the projected image?
Geometry distortion can't be that great with a normal lens as to warrant such a feature.
Of course it wouldn't be like just moving the camera a few inches higher. That much is empirically evident and logically deducible. But is it equivalent to moving the camera up a meter or three (or lowering it)?
No. A 50 is a 50. No matter where you use it. Coverage or what is considered wide on a certain format is something completely different. Two lenses of the same focal length can have different angle of coverage.
I, for one, am only 6 feet tall.
To get the same effect from moving the camera higher, you would have to move it several/many feet - at least with a building.
By the way, the angle of view of a lens is related to both the focal length and the size of the film/sensor being used with it.
An ideal lens (which doesn't exist) would have a magnification that is set by the focal length, and a field of view/angle of view determined by the film size. Given a single film/sensor to lens distance (the focal length), a big sheet of film would give you a wide angle field of view/angle of view. A little tiny sensor would give you a narrow field of view/angle of view, and a a middle size of film or sensor would be in between.
Real world lenses have physical and optical limitations that mean the big sheet of film would only have an image on the centre part, and only have a sharp image on the centre of that.
I'm a bit confused about the exact physics/geometry/optics of this often tooted feature of LF cameras.
It's not very well explained anywhere I can find. And the explanations that is there, is often contradictory.
- Is it due to geometric "distortion" of the lens. As in that it gets easier to do with wideangle lenses?
- Or is it due to actually moving the image circle? That is, you simply get to see a diffrent part of the projected image?
Some old folding cameras have front rise with a normal lens. Patent Etui for example.
That speaks for the latter. Geometry distortion can't be that great with a normal lens as to warrant such a feature.
I have a hard time wrapping my mind around what is going on.
Of course it wouldn't be like just moving the camera a few inches higher. That much is empirically evident and logically deducible. But is it equivalent to moving the camera up a meter or three (or lowering it)?
Any helpfull visualisations or analogies?
I'm a bit confused about the exact physics/geometry/optics of this often tooted feature of LF cameras.
It's not very well explained anywhere I can find. And the explanations that is there, is often contradictory.
- Is it due to geometric "distortion" of the lens. As in that it gets easier to do with wideangle lenses?
- Or is it due to actually moving the image circle? That is, you simply get to see a diffrent part of the projected image?
Some old folding cameras have front rise with a normal lens. Patent Etui for example.
That speaks for the latter. Geometry distortion can't be that great with a normal lens as to warrant such a feature.
I have a hard time wrapping my mind around what is going on.
Of course it wouldn't be like just moving the camera a few inches higher. That much is empirically evident and logically deducible. But is it equivalent to moving the camera up a meter or three (or lowering it)?
Any helpfull visualisations or analogies?
Draw the ray path.
Remember the image projected is inverted.
Left for right and up for down.
It's obvious how the displacement from center expands the upper part of the image.
Thereby restoring the parallels we know exist.
Addressing solely the perspective shift of shift/rise, picture the lens as having two image circles, with their "cones" converging in the middle of the optical system. One image circle is the small one projected onto the film plane. The second image circle is the plane of sharp focus.
By shifting the lens relative to the film plane, the effective movement of the field of view is magnified far more than you could achieve by simply moving the camera.
I'm not sure I explained that well-- in my head, it makes perfect sense.
It's not nearly as complicated as it may seem, there's just a lot going on.
Some fun facts:
The focal length of the lens is independent of the size of the image circle projected.
Doremus
Yes, you move the film position so it sees a different part within the image circle.Or is it due to actually moving the image circle? That is, you simply get to see a diffrent part of the projected image?
thats it
What is the ratio from camera rise to moving the whole camera higher?
I think the ambiguity of the word "distortion" is confusing the discussion here somewhat. Strictly speaking, changes in perspective due to changes in viewpoint are not "distortions." Changing the orientation of the film plane relative to the subject causes differences in the relative sizes of objects on the ground glass. This is a "projection distortion" similar to that in Mercator-projection world maps (where Greenland ends up being much larger than Australia). Correcting or enhancing converging parallel lines falls under this category as well; we're really just changing the relative size of the image from one end/side of the film to another.These are the issues Helge seemingly has problems with (and some textbook authors too...)
The various forms of distorsions:
-) perspective distorsion
--) due to point of view (basically scale issues)
--) due to direction of view (basically angle issues)
-) optical distorsions (straightness of lines at 2D-subject seen rectangularly)
-) the relation between FL, lens design (angle of coverage), effective angle of view and format
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