Mike1234
Member
That's often said, but never quite true.
The thing is that you do not learn anything about the reflectivity of any part in a scene when you point a spot meter at it. You just get a reading.
You, noone else, will have to work out how much of the incident light that particular part of the scene reflected. Your meter will not tell you, unless it is either aimed at a reference surface, or it is able to perform an incident light reading too.
The "accuracy" you get using a spot meter is in how it is able to tell you how the relative reflective properties of different parts of the scene compare.
But point a spot meter at anything, and it will always say the same thing: grey, grey, grey, ... What will be white, what black, what middle gray is up to you (and noone or nothing else) to decide.
And that's the hidden bit in those ubiquitous 'spot metering is more accurate' thingies. You can use that same accurate 'computer' - your judgement - to decide about those thingies in incident light metering as well.
I said precisely that in other words and I never said to use the reading from the spot meter without exposure and development adjustment. Take a reading of the darkest important shadow detail area and adjust exposure to place that tonal value where you want it on the final print. Adjust development and perhaps tone or intensify to attain proper highlight placement/detail. This understanding of tonal value placement and development control with use of a spot meter is the most accurate method of metering. I really can't see how anyone can argue to the contrary. Other metering methods have their place but they're simply not as accurate.
There are many metering shortcuts such as BTZS but they are not as accurate as direct reading of the object and knowing how to adjust exposure/development to place those values where you want them on the final print. BTZS still doesn't read the actual brightness of the object... just the light falling on it... whether in shadow or sunlight.
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