m_liddell
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- Dec 28, 2004
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Is there any advantage to using pryo developers for portraits? They usually have a shorter tonal range compared with high contrast landscapes, where pyro does a great job of keeping detail and tonal range in clouds and fog.
Since pyro devs seem to dislike low contrast scenes, would there be a problems with muddy midtones etc?
Since pyro devs seem to dislike low contrast scenes, would there be a problems with muddy midtones etc?