how does that effect the validity of the law?:confused:
From
http://www.nukeworker.com/study/hp/neu/Part_2_Radiation_Protection/RP-4_Radiation_Protection.pdf
"Line and plane sources can appear as point sources if the distance from source to
measurement point is great enough. There is a rule of thumb used when considering a
source a point source. A source will exhibit the characteristics of a point source if the
measurement point to source distance is greater than three times the largest dimension of
the source."
Radiation, whether it's visible light falling on a photography subject or gamma radiation dosing a worker works the same.
As we get closer to the light source, we eventually get to the point that it no longer can be approximated by using rules of a point source.
If it were - in fact - a "true point source" then if you crossed into the singularity it would be infinite, maybe. The math breaks down in stuff like that.
So, the formula isn't wrong, nor is the theory. What's wrong is the assumption that the illumination source is a point. But the math to calculate it, vs the math to approximate it, is orders of magnitude different.
A plane source, like the surface of the bulb, will have a constant dose (or in our case illumination) regardless of the distance so long as we stay within in the 3x parameter. For example, if we are 2cm away from a 5cm bulb radiating surface, and we move to 4cm we will not effectively change the illumination of the subject. If we move to 10cm we will not "effectively" change the illumination. If we move to 15cm we will not effectively change the illumination. But if we move to 30cm we will get the inverse square illumination.
Again, these are rules of thumb that plenty darn good enough approximations to live with. While the actual mathematical calculation isn't difficult in principle, it is devilishly difficult to compute in a practical sense.