AbsurdePhoton
Member
Hi there,
the simulation of analog films I am writing uses film density curves, and I'm wondering about their representation.
Some curves are presented as a nice "S", while others often skip the shoulder part, and even some don't really show the entire toe part.
I read somewhere that the shoulder part is not very important, this is why it is not represented, but for me it still contains some information concerning the highlights. It is the same for the toe which is used for shadows.
My simulation uses D-min and D-max to use the full gray scale. So when I am using the curves to discretize them (i.e. save some curves coordinates in a file to simulate them later), should I complete what is missing ?
If I am not wrong, how much should I "add" to the curves, for the y axis (density)?
Here is an example with Fomapan 100, curve #2:
The red line would be the addition for the toe, and blue for the shoulder.
Does that make sense to you ?
the simulation of analog films I am writing uses film density curves, and I'm wondering about their representation.
Some curves are presented as a nice "S", while others often skip the shoulder part, and even some don't really show the entire toe part.
I read somewhere that the shoulder part is not very important, this is why it is not represented, but for me it still contains some information concerning the highlights. It is the same for the toe which is used for shadows.
My simulation uses D-min and D-max to use the full gray scale. So when I am using the curves to discretize them (i.e. save some curves coordinates in a file to simulate them later), should I complete what is missing ?
If I am not wrong, how much should I "add" to the curves, for the y axis (density)?
Here is an example with Fomapan 100, curve #2:
The red line would be the addition for the toe, and blue for the shoulder.
Does that make sense to you ?