Plus-X
Tri-X
replenished XTOL
Speed of each?
That's a really cool website. Thank you for posting! I also agree that the actual practical differences are more subtle than the curves would indicate. Scanning vs. wet printing also plays a role, Sensitometric analysis has perhaps most relevance for sheet film users who are very meticulous about their work. Roll film, especially with a mix of different light, subject matter, exposure, technique, etc., is much harder to control, though I know people who do it brilliantly.I just found myself looking at this website with fascination, although I expect it has been flagged on Photrio before. Like many people on this forum, I have rung the changes of films and developers in the past, but I never had the drive to do systematic testing like @aparat or like this Norwegian website. Characteristic curves do show appreciable differences, but visually the differences between different developers on the same film are far more subtle than I thought.
Xtol by Eastman Kodak or Sino Promise?
I dislike xtol.
I consider that it has diminished the visual impact that a lot of my prints would have if they had been developed in another developer, by at least 25%.
My favorite used to be Plus-X, when that went away I went to FP4+ and still really like it. A few days ago I received my 400ft roll of Double-X 5222 from Kodak. I have only shot two rolls so far but am liking it. So far have been shooting it at 250. First roll was over developed in XTOL 1:1, the grain was a bit chunky but still looked OK to me. I did a second roll in XTOL at 1:2 and like it much better. There are some samples in the color forum ( mostly because there is a movie film thread there, and I guess anything goes ).
I have 1 roll of Plus-X in 120 left. I'll have to break it out someday.
I dislike xtol...
...I consider that it has diminished the visual impact that a lot of my prints would have if they had been developed in another developer, by at least 25%.
I dislike xtol.
I consider that it has diminished the visual impact that a lot of my prints would have if they had been developed in another developer, by at least 25%.
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