Maybe not. The first rule is to look at and review the teacher and his/her methodology. This is especially critical in arts education. It's not always the students who at fault (it's common, but not universal — remembering that not all students will learn at the same rate with the same take-in rate). When I did uni/traditional arts/photography there were no teachers in the "school" sense, but a Professor (a bit more common now is to have an Associate or Adjunct Professor downstream of Year 3). I'm not sure why he/she posted to photo.net — in itself a little misguided...
I didn't say that it was the student's fault either. I just said that the person seemed misinformed. What does 'film' look like? Give two experienced photographers the same film, paper, and developers, the same camera and lens, and the same light meter, and I will guarantee you they will create completely different looks in their output.
Usually if you look online at places like Flickr, where many photographers spend a lot of time, you will see that a lot of discussion, group topics, and the like focuses around a particular film, particular lenses, or particular cameras, which in no end really does any service to the art form. It just gets into what films look like after they have been scanned, where layers and layers of information that isn't even there in the film to begin with, gets added to the image content, in the shape of digital artifacts such as grain aliasing, automatic contrast correction, etc etc. I think a lot of young people refer to 'that' as 'film look' today. Everything is too easy to find these days, not forcing enough self exploration and seeing for yourself. Just google it, as they say.
An art student focusing on what the 'film look' is, should probably be nudged in the direction of focusing more on the photographs themselves, and all the things that make them better, before they go grain/pixel peeping. I think that the important aspects of photography have to do with content, project development, editing, composition, lighting, expression, gesture, light, light, light... All the stuff about cameras and films and developers are so far down the list of importance. Look? That's what you create with skill and experience in using the materials. 'Film' does not have a look. Artistic intent, hard work, application of self and imagination does.