In photography and even in the digital age, the print has become the finalization of an image. The physical rendering gives the experienced viewer a sense of the artists skillset. For instance let’s say there is a show of two artists, one uses the carbon print process and the other chooses cyanotype. The two can be considered only as an artistic choice but craft is also a main proponent of the choice. Can the artist cyanotypist accomplish a successful carbon print or was that out of their skillset. Even though most shows are digital prints, there has been a revival in alternative processes and it seems as if the alternative process legitimizes a photography as a craftsman as well as an artist. But what if one was able to present what looks like a pristine carbon print without the craft element. This is the same argument that digital would do to film, but VR has the capability to render a print in the same size, light, and dimensionality as if the print were right in front of you. How does this change the relationship to an artist's craftsmanship. Obviously VR is currently in the age of sticks and rocks, but the potential for it is unlimited, and honestly it's not too far ahead. One day we might walk into a blank room, activate a switch on our watch or smartphone and the gallery comes to life right before our eyes. Another note on VR is the potentiality for the individual to host a true gallery show. We here it now that a website is like a gallery space, but the gallery space is limited to the screen you are viewing it on. What if the gallery space was any room in your house, or even rendering in real time as you walk along the sidewalk and was curated by an emerging artist trying to make a name from them and their fellow artists. This are just some things I’ve been thinking about when it comes to the realm of VR and how it will affect the art of photography. Feel free to comment, I really want to hear what the Photrio community has to say.