How do you do this?
But "better" results 1/30th @1600 than 1/15th @800.....I don't. Look at Kodak's instructions on page 6 concerning Push Processing. You will get good results at an EI = 800 but poorer results at 1600.
http://wwwuk.kodak.com/global/en/professional/support/techPubs/f4017/f4017.pdf
How do you do this?
Film cannot be 'pushed' at all. It's a myth. You gain no shadow detail.
I agree, though you can get lower mids and mids to come up depending on your process and lighting - but if you're lighting the shot, this really is more for visualizing a shot with a heavy falloff at the low end - which can be more controlled in printing. "Pushing" B&W to me, really comes down to using the right developer to maximize the lows - "pushing", say, HP5+ a couple stops, DD-X should deliver a little more shadow detail than Rodinal.
Yeah, and they look awful.Maybe these examples help:
http://filmdev.org/recipe/show/11327
and
http://filmdev.org/recipe/show/10714
and
http://filmdev.org/recipe/show/10710
and
http://filmdev.org/recipe/show/10227
and
http://filmdev.org/recipe/show/10061
and
http://filmdev.org/recipe/show/9208 (= 14 minutes)
Average 16 to 17 minutes for Kodak Tri-X 400 at 1600 in Kodak HC-110 1+31
http://filmdev.org/recipe/show/9681
and
http://filmdev.org/recipe/show/9156
17 to 24 minutes for Kodak Tri-X 400 at 1600 in Kodak HC-110 1:63
So pushing has come to have a very fuzzy definition.That might be true in general, if that is what you're after. But not so (or less), for instance, with lith printing, are-bure-boke-style (Japan, 70's), making specific negatives for several alt-photo processes, ...
So film can be pushed but only for valid reasons - I hope ...
(but please correct me if I'm wrong)
That might be true in general, if that is what you're after. But not so (or less), for instance, with lith printing, are-bure-boke-style (Japan, 70's), making specific negatives for several alt-photo processes, ...
So film can be pushed but only for valid reasons - I hope ...
(but please correct me if I'm wrong)
Thanks. I will give that a try!I've never done it, but like anything else, I'd simply test it. Anything anyone tells you here will only be a starting point anyway. If you're dead-set on shooting it at 1600, expose a roll, but shoot the first couple frames with the lens cap on and shoot the rest of a scene or style you'll do with this push (* more below), fill the roll with one scene with the same light. Cut the roll into 4 or 5 pieces, check massive dev chart and filmdev.org (I prefer filmdev) and note the times. Your next step is to realize the times you've found cover an insanely wide range. Take your best guess and develop a chunk of the film. Dry it with a hair dryer and go straight to printing, even like a 5x7.
Take the first test strip and put a neg in the enlarger and set size and focus for test prints. Use a filter in the 2-3 range, whatever you generally use for printing (for pushing film this hard, I'd use a #2). Lock the enlarger, and stick one of the lens cap negative frames in. Do a test strip and find the time for maximum blacks. That's the time at that size and enlarger setting that will deliver the best blacks that film and dev combo can produce. Leave the enlarger the same and make a test print at the time you determined.
Dry the test print and check it out. The shadows will be plugged up and you're pretty much stuck with however your shadows render. So judge the highs - if they're blown out, try to suss out how many stops. If you need to hold back a stop, run another strip with 15% or so less time and dry it and go right to a test print, without changing anything in the enlarger setup or time. If the highs are dull, try adding 15-20% time. Label and save your test prints and keep them in a binder with notes. In an hour or two, you'll know exactly how to deal with this film at this ISO in this developer, and you'll get a solid feel for how time affects highs.
The business of "read a newspaper through the highlights" and other "negative examining" things are - to me - pretty much BS. What matters is how the negative renders with your chosen final output. Does a sky with bright clouds hold that highlight detail, or do you have to jump through hoops with dodging and burning? I believe you want a neg that prints at its optimal max-black time with good rendering of mids and highs (and good shadow detail for non-pushed hard film). Your enlarger and process and eye make all the difference (or if you scan your negs, do they scan easily without retouching and masking and messing with exposure)?
*Regarding your test roll - if you're into more of a zone-based approach, set up a still life or find a scene where the light will remain constant, and meter the scene - make sure it's within the zone range (shadow detail, high detail in their proper zones, high and low texture in their places - use reflectors or modify the scene and make a sketch or digital shot and note what all those values are, particularly try to get zones V through IX represented in a way you'll know what those zones are on the test print.) This is really the optimal way to dial in a film.
Thanks for all the replies. Gave me some ideas...

Will do!Then please show us the results (in due time)!![]()
Yes, this is what most people miss.For this particular LITH look you want to drop the blacks to dead black , also it gives the photographer lots of speed when working.
Yes, this is what most people miss.
This is the 'magic' that makes reducing exposure at the camera workable.
If you don't care about shadow detail in the print you can use considerably less camera exposure.
Yeah, and they look awful.
+1
http://filmdev.org/recipe/show/11327
I'm afraid I have to agree. They look even worse than Kodak would lead us to believe.
BTW it's perfectly possible to get sharp pictures at 1/15 or even slower if you know what you are doing. It's the same technique that sharpshooters use.
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