So, I end up with what is usually an overexposed negative that hopefully is in the ball park development- wise and compensate for subject brightness range and what ever errors I have made with contrast filters.
Especially with roll film, I don't get too fancy. I figure exposure is like nutrition...before you can get fancy, the first thing is you need enough. I expose using an incident meter or sunny 16 plus 'a bit for good measure'. I develop pretty much everything at the same time unless I know it needs a push or pull, then I add or take off a minute. Or two. Did I establish that with a densitometer? No, just what seems to print without too much work. I make proper proofs and if the image is so bright as to be hard to see I figure I overexposed. If it's so dark as to be hard to see I figure I underexposed. In either case they can usually still be printed to something. If the proper proof comes out so that I can see the subject and basically it looks like a picture, I find that I can make a good print in the darkroom from it.
Basically the point is that black and white negative film is very robust under exposure and development and especially for roll film, I actually find it pretty easy to arrive at decent negatives, after a loosened up my definition of decent to "makes a reasonably visible proper proof". Perhaps we can start a "merely adequately exposed and processed anonymous club".
On the other hand, the convenience and flexibility of variable contrast paper seems to make it difficult to establish an optimum development time (as is done when the intention is to print on graded paper). Further, it does not seem that there is much out there describing a methodology to arrive at what is optimal development and optimum filtration for variable contrast paper.
Not that I am any kind of expert, but it just seems to me that the goal should be well exposed and developed negatives, for several reasons. First, it is just good craft. Second, if in the process of shooting and developing a particular negative you do make an error, it is not compounded on previous overexposure and overdevelopment errors... Third, Aiming for a perfect negative gives you more room to dodge, burn, and do other darkroom manipulations for creative controls instead of using them to rescue a poorly exposed or developed negative. Fourth, overdone negatives require longer exposure times, and sometimes inordinately long burning times. Finally, doesn't overexposure and/or overdevelopment increase grain?
As I said, I am not an expert, but ...
If I wanted it to be easy I would shoot digital
If I wanted it to be easy I would shoot digital
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