You can burn and dodge on the APHS as well, and that way you are truly contacting emulsion to emulsion when you go back to neg., while with RC, you're going through a layer of resin.
You need four chemicals and water to make the developer. It consists of part A stock (alkaline developer), Part B stock (acidic restrainer), and part C, which is water. Part A has hydroquinone, metol, and sodium sulfite, 3g, 3g, and 60g, in one liter of solution, if my memory serves me correctly. Part B has sodium bisulfite, 10g per liter.
You mix them together in an A:B:C ratio to equal 10 parts. Increasing part B in the ratio lowers contrast. If this causes uneven development, you increase part A in the ratio. For instance, say you start out with one liter at the standard 2:1:7 ratio, and your litho ends up too contrasty. So you add one part of part B, making it 2:2:6. Then your negs have the right contrast, but are mottled. So you try a 3:2:5 ratio.
etc., etc. It is dirt cheap, keeps very well, especially once mixed into A:B:C, and is very consistent. Additionally, you can do zone-system-like placement and development with it.
One thing that will help a lot, and be quite expensive, is a nice contact printing frame. I used to use a decent-quality picture frame that I had outfitted with anti-Newton's-ring glass and black backing paper, but now I use a real contact printing frame.