The edges are darker than the middle and it's really just noticeable in sky areas. I've had this before when I used a tank with a twisty thing, but these were done by inversion (which had been working well). The film is Acros, the developer is DD-X at 1:4 for about 11 min (was around 65 F). I agitate for the first 30 seconds then about 10 seconds every 30 seconds. I may not have started the first 30 quickly enough after pouring in the developer (I need three hands to put down the beaker, invert the tank, and start the timer), but I use the same method every time and it had been working. I'm attaching the negative on a light box and a straight print (no burning, no dodging). It's more obvious in the print (yes, a darkroom print).
So, do I need to be better about starting the agitation or is it too much or too little during the rest of development? Or should I just not shoot skies?
Bethe
this is classic case of not agitating fast enough, I would suggest trying an grey lab and starting the timer and count in your head the length of time it takes
you to fill the tank with developer, Start the timer add lets say 10 seconds (this should be the time it takes no more to get your developer into the tank) immediately do inversion and do not forget the twist. (its easy to subtract the 10 seconds on the greylab once you are well into the process. You also may want to try using distilled water for your developer, different regions have higher lower mineral contet in the water and sometimes this content slows the ability for
the developer to reach all areas of the film... In you sample the problem goes away when you get into the highly detailed building areas , but jumps out exactly in the skys... This is
the common problem all high end labs fight with agitation dispersion over the entire areas of film, really is a PIA and expensive for good labs to figure out.
For home tank use I always differ to the quick agitation, inversion and twist to combat the problem you are getting.
fast, distilled, inversion and twist- these are the four main, by not worrying about the timer you can free your hands. This is something all technicians
that worked for me needed to practice and once done no more uneven skys.
On APUG the most common problem we see IMHO with film development is solved by these simple ideas.