simple movements like tilting to compensate for converging / diverging lines
( getting a tall building in the frame )
I am having difficulty visualizing how to use tilting to get a tall building in the frame without converging lines.
Do I use front tilt or rear tilt or both?
Took me forever to realize that just keeping the camera level and using front rise is the exact same thing as tilting the camera upwards and 'leveling' the standards. But it is a way to get front rise if your camera does not have it (as long as one has front and back tilt), or to increase the amount of front rise one does have.yep, both
tilt the tripod so the camera points-up enough for the building, tree, telephone pole tall person &c to be in-frame
then "level" out the front + back standards ..
yep, both
tilt the tripod so the camera points-up enough for the building, tree, telephone pole, tall person &c to be in-frame ... then "level" out the front + back standards ..
its as simple as using front rise or back fall ... and not confusing at all ...
front and back just have to be parallel and its ez to do, and show even with
a box with a cheap lens and frame with waxed paper in it ( camera obscura ) what
converging lines &c do ... after all a bellows/view camera is just a type of camera obscura you put film in..
using a speeder or box camera would eliminate the need of anything film holder + exposure button ..
Examples of 4x5 image quality vs. 35mm image quality
maybe, not sure what it can be called but it works, and in reverse too,Sounds like indirect rise to me.
I've managed to learn most of what I need for LF on my own (or on APUG/LFPF), but I'd really appreciate a good class on movements - not a lecture, but using them in different situations. I simply cannot read about it and then do it (and really don't want to take a book out to the woods). I don't know if beginners would need it, but at least an intro to it might help.
I don't know if you can fit in all the things that can go wrong in just a two day class, either. Murphy's Law might need a whole week.
Sounds like indirect rise to me.
Alan, kind of. Incline the camera's bed, use tilt to make both standards vertical and Bob's your uncle. Draw a sketch ...
My little Graphics have beds that drop and front standards with rear tilt and rise. Level camera, drop bed, make standard (on the outer bed, of course) vertical and there you are. Except that the things have limited front rise and the farther out the front standard is on the rail the lower the neutral position is. Can't count on getting the front fall you want. Nice idea, practical with a narrow range of focal lengths and focused distances. Sometimes you just can't win.
Cheers,
Dan
yep, both
tilt the tripod so the camera points-up enough for the building, tree, telephone pole, tall person &c to be in-frame ... then "level" out the front + back standards ..
its as simple as using front rise or back fall ... and not confusing at all ...
front and back just have to be parallel and its ez to do, and show even with
a box with a cheap lens and frame with waxed paper in it ( camera obscura ) what
converging lines &c do ... after all a bellows/view camera is just a type of camera obscura you put film in..
using a speeder or box camera would eliminate the need of anything film holder + exposure button ..
Kind of like indirect fall?
I mentioned on LFPF that the Wista metal cameras have no front fall but generous rise. Someone mentioned dropping the bed to get fall.
No difference in end result
No difference in end result
Why press cameras are a good way to go. Hand held 4"x5" photography and can be used as a view camera with some movements.
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