frobozz
Subscriber
Kodak has made some film they call "Direct positive" (eg Direct Positive Panchromatic Film 5246) but they aren't anything more than films intended for reversal processing. If you toss them in D-76 they produce a negative. But they have some films that really are direct positive - toss them in developer, stop, and fix, and you get a positive image. For instance, LPD-4 and LPD-7 (the number is the base thickness) which are extremely high contrast; 2360 Direct MP and SO-291 (which seems to be more or less the same thing in its earlier prototype form) which are closer to continuous-tone; maybe some others.
My question is, how exactly do those latter films work? The developer turns the emulsion black anywhere light has not hit (eg the rebate is all black, just like with E-6 film) and turns it completely clear anywhere lots of light has hit (eg the leader) and of course a range of tones in between. It behaves like you would expect film to behave in developer - the more time in the soup, the denser the black areas become. But of course that means you can't really "push" the film by extending the development time, you have to cut the developing time...which means the blacks just get grey... while I suppose "pulling" it by developing more would work nicely. How did they make an emulsion which turns blacker in developer the *fewer* photons have hit it??
I conceptually understand normal reversal processing. This stuff however leaves me scratching my head. I'm still playing around with it to nail an EI and a developer/time combo that gives me the happiest results, so I think understanding how it works would help me on that path. So far I can develop the LPD-4 to very nice looking negatives in terms of density, but I'm way underexposing it. And on the 2360/SO-291 it looks like I've got the EI right, but the negatives are overall much thinner than I'd like, so the developer choice or time need some work.
Duncan
My question is, how exactly do those latter films work? The developer turns the emulsion black anywhere light has not hit (eg the rebate is all black, just like with E-6 film) and turns it completely clear anywhere lots of light has hit (eg the leader) and of course a range of tones in between. It behaves like you would expect film to behave in developer - the more time in the soup, the denser the black areas become. But of course that means you can't really "push" the film by extending the development time, you have to cut the developing time...which means the blacks just get grey... while I suppose "pulling" it by developing more would work nicely. How did they make an emulsion which turns blacker in developer the *fewer* photons have hit it??
I conceptually understand normal reversal processing. This stuff however leaves me scratching my head. I'm still playing around with it to nail an EI and a developer/time combo that gives me the happiest results, so I think understanding how it works would help me on that path. So far I can develop the LPD-4 to very nice looking negatives in terms of density, but I'm way underexposing it. And on the 2360/SO-291 it looks like I've got the EI right, but the negatives are overall much thinner than I'd like, so the developer choice or time need some work.
Duncan