Exposure / zones / print grades

Barbara

A
Barbara

  • 1
  • 0
  • 59
The nights are dark and empty

A
The nights are dark and empty

  • 9
  • 5
  • 112
Nymphaea's, triple exposure

H
Nymphaea's, triple exposure

  • 0
  • 0
  • 56
Nymphaea

H
Nymphaea

  • 1
  • 0
  • 46

Recent Classifieds

Forum statistics

Threads
198,926
Messages
2,783,229
Members
99,747
Latest member
Richard Lawson
Recent bookmarks
0

RobC

Member
Joined
Nov 5, 2007
Messages
3,880
Location
UK
Format
Multi Format
becasue you start from zero and goto 7 stops (its actually 7 1/3 for ISO standard but 7 is accurate enough). So thats a 7 stop range divided by 10 to give you 0.7 of stop per zone change.
If you did the calibration I gave you link to, then it would 1 zone = 1 stop becasue you have halved film speed and reduced dev. take your pick. i.e. ISO speed for studio work. Half box speed and reduced dev for landscape work.
For photojounalism work I would use ISO Speed and in camera meter if it has one. Especially if has evaluative metering in it. Otherwise incident metering and just hope light is fairly constant.
 

Bill Burk

Subscriber
Joined
Feb 9, 2010
Messages
9,314
Format
4x5 Format
Yes about 7-stops but 11 zones.

That's how many of your subject luminance Zones are able to fit on a sheet of paper. I don't think of these as stops. I don't wrangle the numbers like 0.7 stops is a Zone on the print very often. (Except of course on APUG posts where we have time to ponder every phase of the photographic endeavor).

As you work on the camera side, one stop starts out as one Zone when you are looking at a N Normal scene. But when you expand and contract (or make plans to print on higher or lower grade of paper)... then the 1 Zone equals 1 stop relationship crumbles.
 

RobC

Member
Joined
Nov 5, 2007
Messages
3,880
Location
UK
Format
Multi Format
I just find it handy to think of 1 zone = 0.7 stops so that I can think in normal zone system placement. i.e. I can look at something and say that needs to be zone or zone 7 or whatever and then convert to placement on film curve using 0.7.
Otherwise when using ISO speed would zone 3 really be 2 stop less than metered. If it was there wouldn't be much below it on the curve.
 

markbarendt

Member
Joined
May 18, 2008
Messages
9,422
Location
Beaverton, OR
Format
Multi Format
Mhm, I've seen you post it earlier that 1 EV stop is not equal to a zone? How is that so?
I always read this everywhere: "a change of one EV is equal to a change of one zone.". So when you meter an EV of 7 (Now Zone 5) and you put that part in Zone 3 ... That would be going to EV 9 (underexposing two stops). How can you know where to put the shadows then if EV is not equal to a zone.
Sorry, myths start easy but don't die easy, and it is really easy for people to think of zones as stops because OMG if they aren't full stops you gotta do even more maths and who wants to do maths while they are out shooting?

The zone system is a system, a simplification, a way to help novices do really good work without learning all the science; but since it's not the science, it's got issues.

You just bumped into a big one.
 

RobC

Member
Joined
Nov 5, 2007
Messages
3,880
Location
UK
Format
Multi Format
well if you adhere to what the zone system really does then yo should meter a zone 3 area and close down 2/3 of a stop to place on zone 3.
And if you were placing on zone 7 then you should meter a zone 7 area and open up 3 1/3 stops. However I'm not going there and you would likely end up with negs that were somewhat over exposed and a bugger to print if the subject was in any way high contrast.
 

MattKing

Moderator
Moderator
Joined
Apr 24, 2005
Messages
53,020
Location
Delta, BC Canada
Format
Medium Format
How you can get all the zones you captured on the negative in the print as much as you can?

You do this at the printing stage by using dodging, burning and localized contrast adjustment.

Last shots indoors were taken with my incident meter, and those negatives are very thin. Either I'm using it wrong (which I don't do , I think) or it's badly calibrated, even though my meter says the same as my digital Sony A7 meter.

If your negatives have thin shadows when you use an incident meter (i.e. they are under-exposed) then most likely you need to adjust your metering technique. Where you point your incident meter matters, and it varies somewhat with the lighting on the scene.

How can you know where to put the shadows then if EV is not equal to a zone.

With film and the Zone system, one EV is generally equivalent to one zone. But that doesn't extend to printing.
 

Diapositivo

Subscriber
Joined
Nov 1, 2009
Messages
3,257
Location
Rome, Italy
Format
35mm
Mhm, I've seen you post it earlier that 1 EV stop is not equal to a zone? How is that so?
I always read this everywhere: "a change of one EV is equal to a change of one zone.". So when you meter an EV of 7 (Now Zone 5) and you put that part in Zone 3 ... That would be going to EV 9 (underexposing two stops). How can you know where to put the shadows then if EV is not equal to a zone.

If your subject brightness range is 9 stops, and you want to "compress" it into a paper which has no more than 7 EV, you develop for N-2. That will "shrink" your 9-stop scene into a 7-stop negative that will fit your 7-stop paper.
If you develop for N, you will obtain a 9-stop negative and that will not fit into your 7-stop paper. So you will have to "trim" the highlights, or the shadows, or a bit of both when you print.
The Zone System is a way to examine the scene (its SBR), visualize how you want it in print (which shadow with texture, which highlights with texture, and which amount of total contrast, which is not necessarily equal to the SBR of your subject). Then you develop so that the contrast of your negative "fits" your visualization of the scene. You can maintain the contrast of the scene (you develop for N, Normal contrast) or you can develop for N-x (you develop in order to shrink contrast on the negative, relative to the scene) or you develop for N+x (you develop to increase contrast on the negative, relative to the contrast of the scene).
If you develop for N, the number of "stops" (or zones) in your scene will be the same than in your negative (in normal conditions). In that case, 1 zone = 1 EV.
If you develop for N-1 that means that if your scene had 6 zones you want 5 zones on your negative.
These reasoning applies when you can develop each negative separately. Else, with a roll film, if you develop it normally (N), you under normal conditions always have a carry-over of the SBR on your film (e.g. scene 7 EV, negative 7 EV).
 
Last edited:
OP
OP

Jessestr

Member
Joined
Mar 31, 2014
Messages
399
Format
35mm
I really lost everything now...

- Way Beyond Monochrome said, 1 EV STOP = 1 ZONE but that on the negative part right? Let's just talk about negatives now. If I increase from zone 5 to zone 6, the negative will get one stop denser... right?
- But how is this all linked together? Let's say I measure something middle grey, leave it there in zone V, developed the negative. Ok great... But when I put the negative in the enlarger, and I set my time to 10 seconds, or 120 seconds... then the zone V won't be zone V.... So what's the point of placing something is zones if you can then change the print exposure time?
- Also, if I measure my greycard, how is this even possible to work? If I keep it in the shade it's darker, if I keep it more in the light it's lighter. So the greycard is not middle gray anymore... how does this work then???

I'm really confused, and about everything I learned is getting flushed away with this new information.
- Like that 1 EV = 0.7 ... where does the 7 come from
- how the negative knows which zone you place it in, if I place something in zone V, does this has a fixed density value to it? Because zone V can be anywhere right? If zone V has a density of 1.2 and you print long enough to get it back to middle grey... or you can just make zone V look like a zone 8... so, what's the point of measuring in zones if you can change it anyway?

- how does the spotmeter know if you go down from zone V to zone III that you will have the lowest available density that can hold texture? I mean, if you overexpose 5 stops, then your shadows are in zone 8.... so, really, any "zone" can be anywhere on the density scale right... it just depends on how you print it and it comes out?

I mean... you can fit your zones any way you like, like if I had an Ansel adams negative, which would print perfect on grade 2. If I expose his negative a stop longer.. ok it will look overexposed or high-key but his shadows wont be in zone 3 anymore... What's the correct print exposure then?

this doesn't make any sense :smile:

The only way it would make sense to me is that EVERY ZONE has a sort of density on the negative. Which is about the same for every film, depending on the development times. But I cannot seem to find any information about this. So that at a given height, and given print exposure XY would print every density the same. So then it's "linked" to the paper.
 
Last edited:

markbarendt

Member
Joined
May 18, 2008
Messages
9,422
Location
Beaverton, OR
Format
Multi Format
I really lost everything now...

- Way Beyond Monochrome said, 1 EV STOP = 1 ZONE but that on the negative part right? Let's just talk about negatives now. If I increase from zone 5 to zone 6, the negative will get one stop denser... right?
No. Sorry. There is no direct absolute scientific rule that makes a connection between negative density and a specific zone.
- But how is this all linked together? Let's say I measure something middle grey, leave it there in zone V, developed the negative. Ok great... But when I put the negative in the enlarger, and I set my time to 10 seconds, or 120 seconds... then the zone V won't be zone V.... So what's the point of placing something is zones if you can then change the print exposure time?
Now you're starting to see the problem. Add in a change of paper grade or more film development or a little over or under-exposure or some burn & dodge and you start seeing that defining where a zone is on the negative, is for mere mortals, a mess.
- Also, if I measure my greycard, how is this even possible to work? If I keep it in the shade it's darker, if I keep it more in the light it's lighter. So the greycard is not middle gray anymore... how does this work then???{/quote]
Your right, it's not in the middle anymore, unless you adjust the print exposure to fix that.
I'm really confused, and about everything I learned is getting flushed away with this new information.
- Like that 1 EV = 0.7 ... where does the 7 come from
- how the negative knows which zone you place it in, if I place something in zone V, does this has a fixed density value to it? Because zone V can be anywhere right? If zone V has a density of 1.2 and you print long enough to get it back to middle grey... or you can just make zone V look like a zone 8... so, what's the point of measuring in zones if you can change it anyway?

- how does the spotmeter know if you go down from zone V to zone III that you will have the lowest available density that can hold texture? I mean, if you overexpose 5 stops, then your shadows are in zone 8.... so, really, any "zone" can be anywhere on the density scale right... it just depends on how you print it and it comes out?

I mean... you can fit your zones any way you like, like if I had an Ansel adams negative, which would print perfect on grade 2. If I expose his negative a stop longer.. ok it will look overexposed or high-key but his shadows wont be in zone 3 anymore... What's the correct print exposure then?

this doesn't make any sense :smile:

The only way it would make sense to me is that EVERY ZONE has a sort of density on the negative. Which is about the same for every film, depending on the development times. But I cannot seem to find any information about this. So that at a given height, and given print exposure XY would print every density the same. So then it's "linked" to the paper.

Sorry it doesn't make sense, just understand that the zone system isn't the science and that the negative doesn't/can't define the print without a lot of other decisions or assumptions involved.[
 

Bill Burk

Subscriber
Joined
Feb 9, 2010
Messages
9,314
Format
4x5 Format
Jessestr,

The important thing on the negative is that ... first of all... the detail you want is there. Enough exposure... or even more will put it there.

Hopefully most of what you want is on the straight line portion, so any mistake in exposure will just shift it all together.

Then there are the relationships of the densities. These stay the same with mistakes in exposure.

If you overexpose your planned perfect grade 2 negative... then you will have to print it longer in the darkroom but still on grade 2. You will get the exact same print you envisioned (except for some degradation due to overexposure like spreading highlights and a little lost definition due to the extra grain).

That's because along the straight line, the mistakes in exposure create negatives that have just about the same tonal relationships.

There are refinements, portraits tend to look better when you place your shadows on the toe of the negative... Way Beyond Monochrome can show you that refinement.
 

Diapositivo

Subscriber
Joined
Nov 1, 2009
Messages
3,257
Location
Rome, Italy
Format
35mm
- But how is this all linked together? Let's say I measure something middle grey, leave it there in zone V, developed the negative. Ok great... But when I put the negative in the enlarger, and I set my time to 10 seconds, or 120 seconds... then the zone V won't be zone V.... So what's the point of placing something is zones if you can then change the print exposure time?

When you expose a certain subject according to what your reflected light meter says, if you are using a ISO 100 film you are giving it an exposure of H = 0.1 or LogH = -1.
The corresponding density on your negative will depend on how you develop your negative. The corresponding density on your print depend on how you print. The final result linking exposure to print density is the solution of a multi-parameter equation with many different "sets" of resolving values.

If you expose your film according to its ISO rating and insofar as you develop your film according to the manufacturer instruction, you can read on the characteristic curve of the film the density corresponding to the LogH = -1 which is the placement that your light meter gives you.


- Also, if I measure my greycard, how is this even possible to work? If I keep it in the shade it's darker, if I keep it more in the light it's lighter. So the greycard is not middle gray anymore... how does this work then???

Something white appears white because it is very reflective. Let's say 80%.
Something black appears black because it is not very reflective. Let's say 4%.
Something grey appears grey because it is half-way.
"Middle grey" is by standard definition a grey which is 18% reflective.

Now, a black cow and a white cow in the night are all blacks. What differentiates them is their different reflectivity. The white cow reflects more of the light falling upon it.

The 18% card is not "middle grey" because it gives you an absolute "tone" (density) on paper. It's middle grey because it's 18% reflective. A shade of grey cow, not a shade of density on print.

- how the negative knows which zone you place it in, if I place something in zone V, does this has a fixed density value to it? Because zone V can be anywhere right? If zone V has a density of 1.2 and you print long enough to get it back to middle grey... or you can just make zone V look like a zone 8... so, what's the point of measuring in zones if you can change it anyway?

Forget zones please or things become complicated. You don't need "zones" to learn exposure and placing.
Take a characteristic curve of a film. You see D (density) normally on the left, and LogH (decimal log of exposure in lux-seconds) on the bottom.
For a negative film, the curve will be a quasi-straight line giving you increasing density with increasing exposure.
The reflected light measure by your light meter will place the exposure on the graph for ISO 100 where LogH = -1. The corresponding density is on the vertical axis of the graph.
For each added EV of exposure, the corresponding LogH of exposure will be 0.3 on the right. For each EV less of exposure, the corresponding exposure will be 0.3 on the left.

What does "placing" means? When using a reflected light meter, whatever you meter, when using ISO 100, will be exposed at LogH = -1. Whatever you meter. Any shade of colour under any light condition. Black cow, white cow, in bright light, in dim light. If you meter the cow and you follow the light meter, you will put LogH = -1 on film. That's certainly a shade of grey. Which exactly depends on your development and printing procedure. But you are in "grey region".
Now, if you read the light meter and OPEN 1 EV more, you are placing your subject 1 EV "above" that grey. Given the same development and the same print procedure, you will have "placed" your subject 1 EV above "grey". "Light grey" let's call it.
If, instead, you read the light meter reading and you CLOSE 2 EV, you have place your subject 2 EV below that grey.

Let's say that you want to "place" a certain shadow in zone III, i.e. 2 stops below zone V.
You measure that zone.
The light meter tells you: 1/125 @ f/4. That's the exposure that would place that subject in zone V. It would come out grey.
You want to place it in zone III. You close 2 EV, and you expose for 1/125 @ f/8. That will place that subject in zone III. In your 100 ISO film curve, that spot will fall where LogH = -1.6.

- how does the spotmeter know if you go down from zone V to zone III that you will have the lowest available density that can hold texture? I mean, if you overexpose 5 stops, then your shadows are in zone 8.... so, really, any "zone" can be anywhere on the density scale right... it just depends on how you print it and it comes out?

The spot meter doesn' know. By examining the characteristic curve of your film (or of your film - development combination) you decide that you have acceptable texture until, let's say, zone II i.e. until 3 EV below middle grey. So you might choose a certain dark part of your subject where you want texture, and you don't mind if parts of the subjects darker than that lose texture, but that part of the subject, you want it to have good texture. That's the "darkest texture" in your image. You know you can place it in zone II i.e. 3 stops below what your light meter says.
You meter it, note the exposure, CLOSE 3 steps, and take the picture.

I mean... you can fit your zones any way you like, like if I had an Ansel adams negative, which would print perfect on grade 2. If I expose his negative a stop longer.. ok it will look overexposed or high-key but his shadows wont be in zone 3 anymore... What's the correct print exposure then?

this doesn't make any sense :smile:

The only way it would make sense to me is that EVERY ZONE has a sort of density on the negative. Which is about the same for every film, depending on the development times. But I cannot seem to find any information about this. So that at a given height, and given print exposure XY would print every density the same. So then it's "linked" to the paper.

Yes. If you maintain equal your development, every zone in the scene has a fixed place in the characteristic curve of the negative.
The zone system complicates the matter because it teaches you to expand, or contract, the "zones" in the scene in order to have equal, or more, or less "zones" in the negative by using a bespoke development for each image.
 

markbarendt

Member
Joined
May 18, 2008
Messages
9,422
Location
Beaverton, OR
Format
Multi Format
Jessestr,

The important thing on the negative is that ... first of all... the detail you want is there. Enough exposure... or even more will put it there.

Jesse,

Bill's thought is absolutely key. Everything else is a variable that you can use to refine your final print.
 

Kawaiithulhu

Member
Joined
Sep 20, 2013
Messages
549
Location
Southern Cal
Format
Multi Format
This whole argument would work much better with animated visual aids versus talking a lot.
I wish I had the time right now to create something that could show the fluidity of the relationships between light metered values -> N development -> print ranges :wondering:
 

RobC

Member
Joined
Nov 5, 2007
Messages
3,880
Location
UK
Format
Multi Format
The zone system says that 1 zone = 1 Stop. However, there is some highly misleading things in the zone system and AAs "The Negative" book.
Firstly if you look in his book AA shows that zone 8 typically gives a negative density of 1.3logD. Now a print at G2 uses exactly 1.3logD so for ISO standard film and processing the zone system only uses 8 stops of range and not 10 as everyone believes. The highlights will always need printing down for a 10 stop SBR if you follow what Adams shows in his sensitometric curves which is what most people seem to follow.

So we don't follow what adams says becasue it doesn't work when using ISO speed and dev. We have to make adjustments.

If we did follow what adams says then whatever we meter should be 5 stops from zone 0. But since ISO standard is actually 7 1/3 stops of range and middle of that is 3 2/3 stops which is put in middle of film curve, then what we meter would be 1 1/3 stops too low on film curve according to what zone system says if we are using ISO speed and dev. i.e. what we meter isn't a zone 5 according to zone system at all becasue it won't be 5 stops from zone zero on curve.

So I invented for myself the idea of dividing the 7 1/3 stops ISO range by 10 to give me each zone being 0.7 stop range instead of 1 stop.
This means I have 5 zones below and 5 above what is metered which all fit just inside the ISO speed standard of 7 1/3 stops. i.e. equal divisions.
Its not following the zone system exactly but is plenty good enough and easy to use when using ISO speed and dev. All that does is compress each zone by 1/3 stop. Zone 3 won't quite be full textural but will be more textural detail than closing down 2 stops as the zone system suggests. And zone 7 would be 5 2/3 stops from zone 0 if you follow adams but will be 5 1/6 stops if you use my 0.7 steps.
Now clearly if you follow adams, zone 7 should be 7 stops from zone 0 so its miles away if you are using ISO speed and dev and your spot meter as advised.
The zone system explains none of this and is highly misleading unless you adjust film speed and dev to make it work as adams says and shows in his zone patch print test. This is what I have shown in the link I gave you for determining dev and film speed which uses 1 zone = 1 stop by printing zone patches.

So you take your pick, you either use ISO speed and dev and 1 zone = 0.7 stops or you do the testing I gave you link to and use 1 zone = 1 stop.

AND

bear in mind that ISO speed and dev produces a steeper film curve than the film speed and print test I suggest. So a 0.7 zone will produce a print exposure difference similar to a 1 stop zone would after doing the film speed and print test. They are not quite identical but close enough for practical purposes. And there is nothing in sensitometry which says that zone 3 produces full textural detail. It does that only if you do the zone system zone patch print test and adjust film speed and dev to make it happen that way.

What I have done in my film speed and print cailbration test is to use a practical evaluation based on adams zone patches and ignored his sensitometric curves which don't equate to his zone patches at a true G2. That is a very big anomaly in the zone system as described in "The Negative". Do you follow the numbers or do you follow the practical evaluation? I choose to follow the practical evaluation because it gives proof in the actual print and of course materials, especially paper, and enlargers(diffusion amounts and level of condensor light collimation) and enlarger filters have changed over time so old numbers may not be correct today whereas by doing a practical evaluation using your own kit and materials factors in all those variables(including your meter calibration) so you prove that what you think should happen actually does happen.

So again, take your pick. Use ISO speed and dev and 1 zone = 0.7 stops(which is a closish approximation) or do the film speed and zone patch print test and use 1 zone = 1 stop(which is more accurate if you;re consistant). Your choice.

AND finally, with current materials and kit, zone system really does require film speed and zone patch print test so that zone print values produce what Adams own zone patch print test shows becasue if you don't do that and use 1 zone = 1 stop with ISO speed and dev then your zone print value spacing will be greater than Adams zone patch print test indicates(at a true G2). The numbers and curves he gives in his book just don't tally with what he says they will produce in the print. Whether thats becasue materials and kit have changed or whether its becasue originally his zone system was actually shorter than 10 stops I don't know. But I can asssure you that a zone 8 neg log density of 1.3logD should be zone 10 using G2 on todays print materials (and are you really using G2? How do you know?). So don't follow his numbers becasue they will lead you up the garden path into oblivion. This is why there is so much argument about zone system. Nobody quite understands it because there are anomalies in it and it is also highly open to interpretation of exactly what a zone is. i.e. are there 11 stops of range or are there 10 stops of range. I opt for 10 stops of range. Someone else consistently says 11 stops of range. Some people follow his sensitometric curves and target zone 8 being 1.3logD. I don't, I target duplicating his zone patch print test which is proof of the pudding. Zone 8 being 1.3logD proves nothing except zone 8 = 1.3logD in the negative. I'm more interested in my print values having the textural detail that I want without having to mess with print contrast and print times becasue I've used the wrong interpretation of how to implement the zone system effectively. Doing this makes printing easier.
Arguments will now rage about my interpretation.

So once again, take your pick. Use ISO speed and dev and 1 zone = 0.7 stops or do the film speed and zone patch print test and use 1 zone = 1 stop. Your choice but the latter will be validation for you as you actually see it in print which trumps everything anyone else might tell you otherwise.
 
Last edited:

RobC

Member
Joined
Nov 5, 2007
Messages
3,880
Location
UK
Format
Multi Format
This whole argument would work much better with animated visual aids versus talking a lot.
I wish I had the time right now to create something that could show the fluidity of the relationships between light metered values -> N development -> print ranges :wondering:
I was thinking the very same thing but can't be arsed to take the time to do it. Besides, if you can't visualise it in your mind then you are always going to struggle with it anyway.
 

Diapositivo

Subscriber
Joined
Nov 1, 2009
Messages
3,257
Location
Rome, Italy
Format
35mm
For what I know, zone I and zone IX in Ansel Adams' Zone System are without detail. They are the "black point" and "white point" of the image. The detail or the subject, or Subject Brightness Range, goes from zone II to zone VIII when using large format. But zone II and zone VIII are zones with uncertain texture. Clear definite textures are in zones III to VII.
That (zone II - VIII) can be further compressed e.g. by exposing for zone II and developing so as to have a negative which has a 5 stop range.
The scene the photographer is confronted with can have any SBR: 2 EV or 10, 12 EV! The zone system is a system to decide what to retain of the SBR of the scene and how to "squeeze" it into the density range of the final print. The lower boundary of the scene is determined by exposure. The higher boundary is determined by development. Hence the "expose for the shadows and develop for the highlights".
 
Last edited:

RobC

Member
Joined
Nov 5, 2007
Messages
3,880
Location
UK
Format
Multi Format
For what I know, zone I and zone IX in Ansel Adams' Zone System are without detail. They are the "black point" and "white point" of the image. The detail goes from zone II to zone VIII, which is a 7 zone range. That can be further compressed e.g. by exposing for zone II and developing as N-2 so as to have a negative which has a 5 stop range.
The scene the photographer is confronted with can have any SBR: 2 EV or 10, 12 EV. The zone system is a system to decide what to retain of the SBR of the scene and how to "squeeze" it into the density range of the final print.
Which is not very much.
So you have discarded zone 0 and zone X as though they don't exist in "The Negative". Have you ever read "The Negative" or do you just like spreading contentious and misleading information.
 

Diapositivo

Subscriber
Joined
Nov 1, 2009
Messages
3,257
Location
Rome, Italy
Format
35mm
Which is not very much.
So you have discarded zone 0 and zone X as though they don't exist in "The Negative". Have you ever read "The Negative" or do you just like spreading contentious and misleading information.

No I have read Introduzione al sistema zonale di Angelo La Duca - Nuova Arnica Editrice but, you see, considering how confused and confusing is all your thought about exposure, I do think anybody wanting to understand anything about the Zone System might be better off reading a book on the Zone System than reading your text which, frankly, I stopped taking seriously some time ago.

Besides, the Zone System is a system. I did not read the Negative but I think it's questionable what you understood of it, and of metering technique in general.
 

RobC

Member
Joined
Nov 5, 2007
Messages
3,880
Location
UK
Format
Multi Format
LOL. So we all know you haven't read it but you are going to advise us about what it contains.
 

cowanw

Member
Joined
Aug 29, 2006
Messages
2,236
Location
Hamilton, On
Format
Large Format
And the word Zone really only applies to a tone on a print and really isn't a word that AA applied to the negative per se (at least originally, I think).
also the number of zones on a print has changed. It is an arbitrary system.
 
Joined
Jan 7, 2005
Messages
2,615
Location
Los Angeles
Format
4x5 Format
This whole argument would work much better with animated visual aids versus talking a lot.
I wish I had the time right now to create something that could show the fluidity of the relationships between light metered values -> N development -> print ranges :wondering:

The tone reproduction diagram is a way to graphically illustrate the photographic process. It can have any number of quadrants, but in most cases the diagram has four. I am going to use a three quadrant diagram: camera image, film curve, and paper curve. The subject luminance range is at the top of the camera image curve.

The idea of matching the scene to the paper is very simple. You determine the paper log exposure range (LER) which is from 0.04 above paper base to 90% of paper D-Max. This has been determined to produce a majority of high quality prints, but not in all cases. This range is not from pure black to pure white. It can be thought of as from Zone I to Zone VIII. The mid range for a grade 2 paper is LER 1.05. Now that we have the target range, it's a simple matter of input vs output. Here film processing is the variable. We can measure the scene luminance range and we know the paper LER. All we have to do is to develop the film to have an output density range of 1.05. We know that the slope of a line is rise over run or output over input. Take the LER of the paper and divide by the log subject luminance range.

1.05 / 2.10 (ZS 7 stops)

But first, the influence of camera flare needs to be factored in. Flare reduces the apparent subject luminance range at the film plane. The average flare factor is 2 or 1 stop, so:

1.05 / 2.10 - 0.30 = 0.58

Develop the film to an average gradient of 0.58 for a 7 stop luminance range scene and the resulting negative will have a 1.05 negative density range for Zones I through VIII.

Here it is in graphic form:

3 Quad - Exposure example - Zone - Flare.jpg
 
Last edited:

gone

Member
Joined
Jun 14, 2009
Messages
5,504
Location
gone
Format
Medium Format
I would agree w/ what Ron789 said....don't even deal w/ zone if you're shooting roll film. It's designed more for sheet film, where you will be changing exposure values on each frame. Doesn't make sense for roll film.

If you're trying to get good prints from underexposed negs, you are in for heartache. As mentioned, err on the side of overexposure. I basically decide what is the most important thing in the shot and meter for that. If something else gets blown out or muddied, so be it. I just want the subject exposed correctly. Much of this will come from repeated use of your camera and meter, as well as testing your film to see how you like it developed and metered. Master that, get yourself some great negs, and the printing will be a piece of cake.

There are so many variables! I get completely different negs by choosing different developers even w/ the same film and camera, and each film/developer combination needs to be tested to see how you like it. Even agitation can make a big difference. Which is why I think it's best to get the negs going as good as you can make them, then go on to the printing, which has it's own set of variables. I had to go w/ enlarger filters when I was using Arista EDU RC papers to get good blacks, but never could get the whites where I wanted them. When I printed the same neg w/ Adox MC 110 fiber paper, wow, no filtering needed, those prints were just leagues better. Deeper blacks and whiter whites. I looked at some of those prints today, and it was because the white of the Adox paper was pure white, unlike the Arista paper. I'd been trying to get whites that just weren't possible until I switched to the Adox. Do a test in your darkroom to make sure your enlarger isn't leaking tons of light, or if you're getting fogged paper from the safe light. And don't forget, even w/ the best negative you might have to do some dodging or burning in.
 
Last edited:

Bill Burk

Subscriber
Joined
Feb 9, 2010
Messages
9,314
Format
4x5 Format
I find it only a minor discrepancy that Zone System's "dynamic range" is 8 zones (Zone I to Zone IX) versus Stephen's diagram showing 7 zones (Zone I through Zone VIII).

And the chart that I use to find developing contrasts per subject luminance range for paper grade tells me to develop 7 1/3 stops SLR to 0.58 CI for Grade 2.

When you look at it this way, I find it aligns fairly well with "The Negative" which shows some characteristic curves that appear to illustrate gradients that are about 0.58.
 
Joined
Jan 7, 2005
Messages
2,615
Location
Los Angeles
Format
4x5 Format
I find it only a minor discrepancy that Zone System's "dynamic range" is 8 zones (Zone I to Zone IX) versus Stephen's diagram showing 7 zones (Zone I through Zone VIII).

And the chart that I use to find developing contrasts per subject luminance range for paper grade tells me to develop 7 1/3 stops SLR to 0.58 CI for Grade 2.

When you look at it this way, I find it aligns fairly well with "The Negative" which shows some characteristic curves that appear to illustrate gradients that are about 0.58.

Of course, The Negative has Zone VIII as 1.25-1.35 over Fb+f. Zone I to Zone VIII is 7 stops.

1.20 / 2.10 = 0.57

The reason the aim NDR is higher than the ISO range for grade two is because it doesn't factor in flare. In no flare testing conditions, a variable for flare needs to be included in order for the equation to reflect reality.

Below has two lines drawn from where the exposure creates a density of 0.10 over Fb+f toward the right. One is 2.10 log units which represents the measurement a seven stop luminance range without factoring flare and the other is 1.90 log units which has factored flare. The 2.10 has produced a 1.20 NDR as stated in the negative and the 1.90 has produced the ISO LER range for a grade 2 paper, 1.05 LER.

Same curve, two different resulting negative density ranges because the log-H ranges measured are different, but the negative will only produce one one of the negative density ranges under shooting conditions. Only one approach represents reality.

Speed Point - Metered Exposure Ratio - Flare Model - Zone markings A.jpg
 
Last edited:
Photrio.com contains affiliate links to products. We may receive a commission for purchases made through these links.
To read our full affiliate disclosure statement please click Here.

PHOTRIO PARTNERS EQUALLY FUNDING OUR COMMUNITY:



Ilford ADOX Freestyle Photographic Stearman Press Weldon Color Lab Blue Moon Camera & Machine
Top Bottom