a pointer towards a suitable algorithm to use the just found curve to calculate the CI.
What on earth are you talking about?
Bill,
My words may not have been as clear as I intended, but I think that the equations are correct. The equations define the distances between the points in two dimensions, not just the distance along the horizontal axis. (That's where Pythagoras comes in.) The first two equations define the distances between the first and second points (0.2) and the second and third points (2). The third equation ensures that all three lie on the same line. Also, D(x1) should be specified to be b+f.
David
The author who proposed CI did not have Rafal's jiggly spline curves in mind, though. Niederpruem et al. tried to account for toe shape and possible upswept/downswept curves, not for randomly swept spline segments that pointlessly try to fit noisy measurement data. It speaks volumes that Rafal's curve fit look, let's call it euphemistically "a bit odd" in the toe region. Oh well ...Seems like CI was created for films that don't have a straight line.
Splines are commonly used to describe arbitrarily curved shapes, because they can be made to fit almost any point set with a smooth looking curve. In the same fashion you can make them LMS fit a point cloud, and that's what you did with your LOESS approach, or to say it more accurately: that's what the LOESS algorithm did for you. The more degrees of freedom you allow the LOESS algorithm, the closer the result will fit your point cloud, but remember that your point cloud is still noisy data!Indeed, Rudithe upsweep towards less-than-none exposure looked humorous.Bear in mind, however, if I you increase the number of degrees of freedom on the Bezier spline to 7 or more, the toe looks just fine, yet the calculation still gets the CIwhat we miss then is the smoothing that neatly takes care of the statistical measurement error. Having said that, I have to play, yet, with other types of splines, including log-influenced ones, which might have that "perfect" look.
Does the program you wrote for R let you solve the resulting spline equation easily for various x values; like x = 0.1 and give the resulting y value? This has been the stumbling block with the software I had been using, thus my conversion to point-to-point interpolation.
I would not disagree with you, Ralphafter all, it was your great book that got me onto the path of material testing, many thanks for your very useful Excel spreadsheets.Tat's rather complicated.that's ehy I use a simple average gradient as phil davies shows in his book''Beyond the ZO
ZONESystem'.Tha's all you needin my opinion.
We use cookies and similar technologies for the following purposes:
Do you accept cookies and these technologies?
We use cookies and similar technologies for the following purposes:
Do you accept cookies and these technologies?