I have a perpetual license for all 3 affinity products
My concern is that although it is free right now, I've been burnt in the past by similar promises that were 'amended' later and turned into subscriptions.
I have a perpetual license for all 3 affinity products at the moment, and don't think I'll migrate any of my work over to the new platform whose file formats are not backwards compatible.
My concern is that although it is free right now, I've been burnt in the past by similar promises that were 'amended' later and turned into subscriptions.
I have a perpetual license for all 3 affinity products at the moment, and don't think I'll migrate any of my work over to the new platform whose file formats are not backwards compatible.
Affinity states full compatibility with V1 and V2.
Sure, it can read them, but anything you save with the new version is not compatible with, and cannot be read with earlier versions.
So you are then trapped into the new version. And if it becomes subscription later, you have an issue.
Been there before.
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I remember when Google acquired Nik Silver Efex editing software and made it free, then DxO purchased it from Google and suddenly it was a product you had to pay for (which I did), but at least it was being updated for operating system changes, etc. However, DxO now updates it annually and so to stay current/compatible, you have to fork out another $99.99* USD every time.My concern is that although it is free right now, I've been burnt in the past by similar promises that were 'amended' later and turned into subscriptions.
his download ends up, after extraction, around 3.5 GB on Mac, vs. just under 3 GB each of V2 (so under 9GB total).
I just checked the system requirements for the new Affinity.
Here's the link https://www.affinity.studio/help/introduction-system-requirements/?query=system requirements
If you have a Mac, you'll need at least Catalina or newer. It runs natively on Apple Silicon or Intel.
For Windows it will run on 10 or 11. If you're still using 10 it needs to be a recent update.
OK it's clear on file type. Affinity Designer saves all work under one extension .AF and this cannot be opened by any other software. When I make adjustments of a .jpg file, when saving there is no file type choice at all only name and location.
Any manipulation done to a file remains under same .af extension. So it is easy to do vector/layout/pixel work in same window space, but it's no replacement for what V2 is capable of.
Can't you select the 'Export' option instead?when saving there is no file type choice at all only name and location.
I think the fact that this happens all in basically the same workspace/domain brings an inherent challenge since pretty much everything else out there is natively either vector or raster, but not both. So there's no file format that natively supports both well enough. Sure, vector formats allow embedding bitmaps and the opposite is likely also true for some formats (PSD?), but that's likely a bit of a kludge internally.So it is easy to do vector/layout/pixel work in same window space
I think I paid about $50 for the universal license of V2 a couple of years ago. I have that loaded on several of my Macs and Windows machines. It was money well spent, in my opinion. I've had absolutely no problems getting it loaded on all my machines, and getting updates. It also came with the desktop publishing, and drawing software components, but I've only used the drawing component once.
The only downside for me is that it won't work on my older Mac which I still use frequently with my old scanner. I paid a lot of money for Adobe Photoshop CS3 back in the day, but it doesn't work anymore on my old Mac after Adobe cut off support. That pissed me off to no end.
I"ll probably try out the new version of Affinity later, after the initial rush. Free definitely works for me.
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