Here's a link to a place you can get a proper step wedge http://www.stouffer.net/TransPage.htm
How to do things in PS is off topic here on APUG.
Bill, thank you. You are right, I am trying to climb a rock possibly the sharpest edge... but I learned a few things from your answers. I guess what I was trying to do is jam up all the zones into one frame. My original idea has to do with trying to determine my n+1, n+2, n-1 etc times by jamming all the 11 zones into one frame and develop separetely (kind of more efficient). I dont have a densitometer or cannot spend too much film, paper, chemicals. thats why I came up with this idea. I figured if I would be able to jam all the zones into one frame, I would only have to shoot a few ones and I could reuse the chemicals since I am only developing one frame.
Any ideas , if I buy a transmission stepwedge, how do I shoot that ? by transmitted light ? by the way I am using 35mm film.
note: I was not sure if this forum is the right place for this question but I didnt know where else to post.
Expecting to emulate the Zone System Steps using the help of Photoshop, I created a stepwedge of 11 Zones in aRGB space. The steps used were:
0 - I - II III IV V - VI VII VIII - IX - X
0 33 51 72 94 126 143 169 197 224 255
Having printed this on Matte finish Cold Press Natural Epson professional paper using an Epson R2880 Pro printer from Photoshop Managing color and the right paper profile from Epson, I went outside under very even ilumination overcast sky, I spot mettered each of the steps with a Sekonik Light meter in reflective mode. To my dissapointment, the steps do not equal into a one stop difference between one step and the other. For some steps the difference was 1/2 stop or less, particularly towards highlights area. Also there seem to be a big jump in tones from Zone 9 to Zone 10 in retrospect to traditional darkroom. I don't think there is enough room in between steps to vary the tones in such a way that would accomodate the 1 stop difference.
My idea was to shoot this with Film to study expansion and contraction all in one frame. In other words, I would shoot several frames of the same card, then develop them first Normal, then +15% time, +30% etc with the idea of arriving to my N+1, N+2 , N-1, N-2 times. I came up with this, first because I dont have a densitomer, neither do I want a super exact science, and I thought it would be good to be able to do this all in one frame.
Thank you for any ideas regarding the steps in the wedge and zone system, or on why this will not work ?
if everyone agrees that this will not work, what is a practical way to arrive at my N+1 N+2, etc times, without a densitometer.
hey how come no one is on him for not using "traditional methods" and sending him to DPUG? :/
I guess what I was trying to do is jam up all the zones into one frame. My original idea has to do with trying to determine my n+1, n+2, n-1 etc times by jamming all the 11 zones into one frame and develop separetely (kind of more efficient).
lhalcong you are working against two basic problems.
One, is that it seems you are assuming "1 zone" is equal to 1 stop, that is not true. In classic zone system thought, zones are properly described by the characteristics that they will have in a print, like "shadow with detail", not a specific luminance measurement. Again in classic ZS thought a scene luminance/brightness range may be 7 stops or 14, either way there are always 11 zones.
Is there?
If luminance is 9 stops and I use N+2 delopment, should the result be 7 zones?
Or in case of N-2, 11 zones?
My unferstanding is that ZS is only a simple tool that makes it easier to modify subject tones to closer the tones of final print. Not a tool for fitting whole subject luminance to printable density area.
I hope I don't sound like I'm harping, it's just that I don't feel like I explained it very well, so I keep rephrasing
The black in our scene is blacker than the blackest black on any print. Because the black in our scene is in the shade.
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