Yes what appears to be grain in prints is actually the space between grain in the negative.
Silver grains are often not compact but more a linear tangle of a single filament. During development they do not grow like a snowball rolling down hill.
Another thing to remember is that the grain seen in a negative is actually composed of multiple grains since the emulsion is three dimensional. What can be perceived as a single grain is actually composed of many grains overlapping to a greater or lesser extent. These three facts, which never seem to be mentioned discussions, account for most of what is said about grain to be a load of crap. Pardon my French.
I gotten the best results with replenished XTOL.
I see this in comparison to your preferences.
As I would say : Best results I have with
undiluted Perceptol.
Others would answer : "Oh - no - what's
aboud the sharpness, you lose with
your extreme fine grain.
They work with Rodinal - I guess.
So I interprete your personal preferences
(don't forget different films in use from each other) : You have undeluted Xtol therefore the replunishement?
Am I right ?
with regards
Hey, Peter, you have a lot of nerve trying to inject reason/rationality into the perpetual XTOL-bashing nonsense. Next thing you know, you'll explain why some of the mythology is dead wrong. Something ought to be done about you!total nonsense...I develop all my TMY400 with xtol 1+2 and it makes great negatives. never had a failure..not ever
if you don't use it don't knock it....I'll match my prints with anyone here...
Hey, Peter, you have a lot of nerve trying to inject reason/rationality into the perpetual XTOL-bashing nonsense. Next thing you know, you'll explain why some of the mythology is dead wrong. Something ought to be done about you!
No need to "start it." The "discussion" never stopped. See post #22 in this very thread....I am missing a new discussion aboud SUDDEN DEATH...Should we start it...
No need to "start it." The "discussion" never stopped. See post #22 in this very thread.
No need to "start it." The "discussion" never stopped. See post #22 in this very thread.
Oh well...
I've used Xtol and it didn't die on me. Actually, it worked flawlessly and produced some of the best negatives I've ever processed. Mine was mixed with deionised water and the same stock solution worked fine, even after more than a year, in full, tightly capped bottles. IMHO it is the best all around developer I've used. I'd still use it, but nowadays I mix everything from scratch. There aren't any shops nearby, so I'd rather not have to order my chemicals and just mix whatever quantity I'll need.
Now, I never said that Xtol failures are a very common phenomenon, but I did say that there had been several cases early when this product was introduced, and that's what prompted Kodak to drop their recommendation for the 1+2 and 1+3 dilutions. They also dropped the 1l packages which might have been the cause of many, but not all of the dead developer cases. Meanwhile, the sudden death cases are very, very rare nowadays, but not unheard of. I remember APUG users complaining about dead developer after 2006.
So tell me, what's wrong with post #22?
Sal you are so right..off to the whipping post nowHey, Peter, you have a lot of nerve trying to inject reason/rationality into the perpetual XTOL-bashing nonsense. Next thing you know, you'll explain why some of the mythology is dead wrong. Something ought to be done about you!
It's not your post specifically that's a problem, it's the endless mention of 'XTOL sudden death' by many instead of information on how to mix and use XTOL properly....So tell me, what's wrong with post #22?
I was thinking more along the line of a ride on the rail while dressed in tar and feathers.Sal you are so right..off to the whipping post now
Yes what appears to be grain in prints is actually the space between grain in the negative.
Silver grains are often not compact but more a linear tangle of a single filament. During development they do not grow like a snowball rolling down hill.
Another thing to remember is that the grain seen in a negative is actually composed of multiple grains since the emulsion is three dimensional. What can be perceived as a single grain is actually composed of many grains overlapping to a greater or lesser extent. These three facts, which never seem to be mentioned discussions, account for most of what is said about grain to be a load of crap. Pardon my French.
Andy,
No, it's just Xtol-R. I've never tried adding Rodinal, but might. I'm kind of hooked on Pyrocat-HDC at the moment. I tried all of Wimberley's pyro's and liked them all. Also, some of Jay's concoctions, but finally settle down to Pyrocat-HDC. Pyrocat-MC is no slouch either and I used it for a long time before switching to the HDC version. I have been using Xtol-R for most of my shooting and Pyrocat-HDC for almost all high contrast and cloud scenes, but if I had to rely on just one developer I could get by fine with either one. Of course the "full speed" ability of Xtol-R is a big help at times.
....As you mentioned " dead wrong "
I am missing a new discussion aboud
SUDDEN DEATH (last is from 2006)
Should we start it.....
with regards
but you never really answered his question of what you DO mean by "Xtol-R" other than "not with added Rodinal."
I assume you mean replenished Xtol? First time I've seen it written that way too, but that makes sense.
We've been over this countless times. Mix stock solution using distilled water. Store in single-dose size glass bottles with proper caps (I use teflon-lined ones on amber boston rounds). Ensure a minimum of 100ml stock per 80 square inches of film. Filter stock solution through a coffee filter at time of use. Dilute using distilled water at any ratio one likes. Obtain perfect results for at least a year after mixing.
2. D76 / ID 11 used one-shot (1:1) is expensive. Only 4 films per litre of stock. Using it stock and increasing dev times for up to 10 films per litre is not that much different to seasoning and replenishing XTOL. No retail replenisher available for D76. If I ever started scratch mixing developers then D76 would be a natural candidate. May get there yet.
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