Assume you are developing bw film for optimal scanning. Standard development settings aim to get a normal SBR scene to around 2.0 maximum density. This is slightly less than 7 stops, so not even 8 bits of data. Now, modern scanners can easily deal with a DMAX of 3.0 or more, so at least 10 stops. So: What is a good target density for highlights for optimum 16 bit grayscale scanning?
This first statement is not really correct, so you may wish to revisit after considering that many epsons flatbeds, coolscans, and certainly a DSLR allows you vary the exposure time to the sensor. A sensor often has linear relationship for light against voltage. So a Dmax of 2 can bit spread over all 16bit by extending the exposure time. Actually Its not actually as simple as this, but this is example of why you starting point is wrong.
If you want to have target densities, that mean you have to have a densitometer to read those densities. I woudn't worry to much in trying to recreate the wheel. If your interested in film processing, Flicker has a bunch of great folks that will tell you what ASA the film is shot at and how it's developed. You could also checkout FilmDev.org. Also, the Massive Dev chart is good too. Don't get too wrapped up into reading densities. Shoot and have fun!
Ah. I get it. I used to do the same thing for printing in silver gelatin printing but you want to optimally process your film for scanning. For film, there's a rule of expose for shadows and develop for highlights. I would find out what ASA your film is with your chosen developer. Then make a series of Zone VIII exposures (lightest zone with detail) then creep up the processing time to find your optimal density. Zone VIII is chosen because Zone IX and X will have no detail (No noise). Maybe fellow posters can verify my methodology?My intention here is not to recreate the wheel, but to figure out how to control my exposure and development for optimal scans.
It is easy to do BTZS style film testing to make sure that your developed negatives covers the whole printable range for papers regardless of the subject brightness range of what you are photographing (and yes, I have gone through this exercise in order to control my wet printing process). My question is: For a hybrid flow, why set your development to match the exposure scale of paper, and what advantage could there be to use the full range the scanner can use? Again, too dense negs will be grainy and possibly have scanner noice in the highlights so just going all the way to the DMAX of the scanner does not seem reasonable.
Ah. I get it. I used to do the same thing for printing in silver gelatin printing but you want to optimally process your film for scanning. For film, there's a rule of expose for shadows and develop for highlights. I would find out what ASA your film is with your chosen developer. Then make a series of Zone VIII exposures (lightest zone with detail) then creep up the processing time to find your optimal density. Zone VIII is chosen because Zone IX and X will have no detail (No noise). Maybe fellow posters can verify my methodology?
Precisely! You answered your own question. If the highlights reach D=2.0, and the least significant bit in the sensor output corresponds to D=3.0, then the highlights are digitized with only three significant bits. You should start to definitely see posterization. Even worse if you would do as you propose:Again, too dense negs will be grainy and possibly have scanner noice in the highlights so just going all the way to the DMAX of the scanner does not seem reasonable.
IMO, it's possibly the grain,I don't show it here but the edge effects with different films and developers are retained on scanning, eg Rodinal needs less sharpening than Xtol..
Scanning at 3600 dpi the differences between developers using MDC times are quite apparent .You could do a test like this to definitively answer the question re grain.
https://www.photrio.com/forum/threads/scans-retain-developer-properties.156243/
You could do worse than applying the old Kodak AMB method using a reflection grey wedge which were designed for reproduction photography as used in the graphic arts test/tune to your intended satisfaction:
https://www.kodak.com/motion/Produc...Separation_Guides_and_Gray_Scales/default.htm
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