I'm just wondering how relevant the term "depth/surface" developer is today, with thin emulsion films. Quite honestly, I've never heard of this term until very recently. And what is the example of a "surface" developer? Are these types compensating developers? Any developer that is diluted? Semi-stand? Crawley's Acuspecial?
My understanding, from all my previous reading, is that we’re talking about whether the developer has the ability to reach latent image centers that are not at the surface of the emulsion. Even a thin emulsion has latent image centers that are exposed but not directly reachable without some solvent effect, because they are behind/under non exposed halides. Not being able to reach those latent image centers is one reason why non solvent developers often have trouble reaching box speed. The positive effect of only developing surface halides is perceived sharpness. The negative is less overlap of grain, leading to perceived graininess, and potentially lower box speed.
I am not sure without solvency how one would make a non-surface developer. Perhaps there are other ways.
Solvent developers have a second characteristic, mentioned above, which is that the dissolved silver halides can be redeposited onto the emulsion. This can lead to a further reduction in perceived graininess.
A “depth” developer would presumably then be a developer that is, either through solvency, or some other means, able to reach latent image centers deeper in the emulsion. This may or may not redeposit silver. Even some solvent developers contain silver chelating agents to help prevent that.
I’m sure Alan or Rudeofus can correct whatever I’ve gotten wrong there.