If your negs are a bit contrasty printing on a number 3 paper, maybe they would fit a number 2 paper better? If you want a little longer development time, maybe aim for the number 2 paper from the start so a slightly contrastier negative (longer development time) is required?
It seems to me that you are creating your own problem here. A more dilute developer will extend your processing time, and you may get away with it for a batch of 10 "average" negatives. You might run into problems with exhausted developer if your scenes contain a lot of light-colored sand, snow, or other.
You will find the same situation with other developers. HC-110 dilution B will give you short development times in a rotary processor. My time for 4x5 in tray development was about 5 minutes for Tri-X. Dilution H
(dilution B 1:1 with water) might be a better starting point. Here again, you might run into exhaustion problems with 10 sheets of film. I limited my sheets/liter to 6 just to ensure consistency.
Peter Gomena