Mustafa - in answer to your questions:
Camera: homemade curved plane panoramic pinhole with 3.5x10" negative plane
Paper: Fomabrom double weight grade #2 fiber based paper
Printing: after developing the negative, he scans it, inverts it to make a positive, and then applied a light split toning
Roy - yeah I always use Rodinal 1:100 for my film dev as well. most resources that discuss using Rodinal for paper dev usually recommend a 1:10 or 1:20 dilution, certainly nothing close to 1:100 or 1:200.
I've experimented with overexposing the paper negative ( by 1.5 stops is a good starting point ), and then developing in old, well used dektol diluted 1:8 in ice water. By inspection with development times between about 8 and 15 minutes. It was the first time I've ever seen good cloud definition and a well exposed landscape in the same paper negative. Hopefully nobody will complain too much about the di61tal aspect of this comment, but another interesting "feature" of developing paper negatives this way is that you end up with a warm negative and when the colors are inverted you get some blues and greens and they fall where blues and greens are in real life. Here's an example:
Petaluma Hills par Ned, on ipernity
I wrote a little bit about it over at f295 ( since the "inversion" is not analog ). These negatives also contact print nicely, and sometimes you actually need to boost the contrast when printing onto VC paper....
So yes... I think exposing a little more and using dilute developer is a good thing to experiment with for paper negatives
Interesting method and a great result! I like the "colours" a lot.
I've experimented with overexposing the paper negative ( by 1.5 stops is a good starting point ), and then developing in old, well used dektol diluted 1:8 in ice water. By inspection with development times between about 8 and 15 minutes. It was the first time I've ever seen good cloud definition and a well exposed landscape in the same paper negative. Hopefully nobody will complain too much about the di61tal aspect of this comment, but another interesting "feature" of developing paper negatives this way is that you end up with a warm negative and when the colors are inverted you get some blues and greens and they fall where blues and greens are in real life. Here's an example:
Petaluma Hills par Ned, on ipernity
I wrote a little bit about it over at f295 ( since the "inversion" is not analog ). These negatives also contact print nicely, and sometimes you actually need to boost the contrast when printing onto VC paper....
So yes... I think exposing a little more and using dilute developer is a good thing to experiment with for paper negatives
That has exquisit tonality, what are you using for starting point ISO?
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