Virtually all photochemistry is formulated to work with tap water. The water you draw from the tap in Paris is perfect for this.
The only position you might consider demineralized water for is the final rinse. Whether it's worthwhile to install a RO or other purification system for this depends on the local cost of demineralized water delivered in bulk vs. the CapEx and OpEx of the water treatment system of your choice.
Btw, I'll move this to a more appropriate subforum as it's not specific to color processing.
Virtually all photochemistry is formulated to work with tap water. The water you draw from the tap in Paris is perfect for this.
The only position you might consider demineralized water for is the final rinse. Whether it's worthwhile to install a RO or other purification system for this depends on the local cost of demineralized water delivered in bulk vs. the CapEx and OpEx of the water treatment system of your choice.
Btw, I'll move this to a more appropriate subforum as it's not specific to color processing.
Thanks, that makes sense! It’s good to know that even simple deionizers can handle hard water for darkroom use. I’m mainly curious about what purified water actually does in practice - like how much of a difference it makes for the final rinse, and how often it needs to be replaced in a busy workflow.The simple water jug deionisers are more than sufficient for darkroom use, I have to use one in the house to stop Calcium build up in the kettle as our water supply is very hard.
Ian
I'm on a private well with high iron content and use a salt softening system, I use tap for most processes and distilled for mixng chems to stock solution and final rinse of film, I dilute stock to working with tap water.
Not a whole lot, really.I’m mainly curious about what purified water actually does in practice
Do you use D&D machine for processing as well?
What's D&D machine?
Not a whole lot, really.
The main causes for problems in untreated tap water are:
1 Calcium salts that leave marks on dried film
2 Iron salts that negatively affect developer lifetime
3 Potentially chloride ions that affect developer activity
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