... a bit more complicated if printing a color neg, cause you have to add something like a 15 yellow-orange filter too, to null out the orange mask. But I won't elaborate unless someone is seriously interested in this approach.
FP4 works well for masking sheet film originals, but TMax has finer grain and works better for small originals. Use a 5-mil sheet of frosted mylar between the two films, emulsion toward emulsion in a contact frame. Dev in highly dilute HC-110, 1:31 from stock, which is itself 1:3 from concentrate. The dev time and amt of contrast & density depend on the film type and just how much you want green deliberately over-masked. If the exposure climbs too far, you can edit the thinner areas in a minute or two in Farmers Reducer. Not at all difficult in principle, but takes some experimenting to judge the degree you need. You can also increase dev conc to get more density. If you do a lot of this, a punch and registration frame are highly recommended. Otherwise, visually register on a lightbox, and tape the two films together for printing.
He's trying both both darken and selectively mute or gray the green hues in the final image. In a transparency, green is green, so you make a contact neg or mask of it thru a deep green filter on b&w pan film, overdo it a bit, and the max film density will correspond to green. How you print it is a secondary question, but I presume a mask could even be taped on for a flatbed scan. .. With color negs, intense greens appear magenta on the film, but because everything on film prints counterintuitively on RA4 paper, in reverse, negatively, you still expose through a deep green filter, but in this case, it's more complicated than I care to describe here. Best to get to first base first, when learning masking technique.
The printing/scanning stage is where this technique will break down: you create a mask through a green filter, this mask then has density in all the areas which have no magenta density in the negative, i.e. areas in the original scene with no green light. That mask will now coverall color channels in all areas in which had no green light in the original scene, i.e. a bright red light will be covered by the mask and will render white in the enlarged image. Unless my reasoning here is out of whack, I am fairly confident that this is not what the OP wanted.He's trying both both darken and selectively mute or gray the green hues in the final image. In a transparency, green is green, so you make a contact neg or mask of it thru a deep green filter on b&w pan film, overdo it a bit, and the max film density will correspond to green. How you print it is a secondary question
You could also use Ortho Litho film for the final second-neg mask, or even use a staining dev on FP4 to selectively muddy the greens. Or you could do the whole thing reversal processing using just one b&w neg. Lots of fun tricks you could try.
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