pretty much nailed it on the spot. ironically, i stumbled upon this when I compelled to research a 3D digital cinema system for work. seems that the forgotten beast might be making a come back for now (or at least until 3D fades out from overexposure) i will post some pix as soon as I have some free time. My best results insofar for additive color are by using micro meshes. Basically, I take a very fine cloth or nylon mesh (a stocking will even work) that is dyed red-orange and secure it on the focal plane of a 120, then I use a green filter and snap away. I will be working on these some more during the upcoming holidays. Also thanks for the book recomendation I am sure to buy it for myself.You have a filter over the lens with 3 strips of RGB, running parallel to your lenticular screen, which is placed as close to the film plane as possible. Right?
A lenticular screen is "uni-directionally discriminating", or in this case, "horizontally diffusing". This means that it only makes an image in one plane, and not in the other. That's a confusing way to say it, I know, but what it means in this case is that it's seeing the 3 strips and imaging them in a different spot behind the "lenticle" (seems like a good time to make up new words). Thus, upon projection, the 3 color-separations that are "coded" behind the lenticle are projected back through the lens/filter to produce additive-color synthesis by projection, all from the same piece of film and in b&w.
I would think that your biggest troubles will come from registration, and this will get worse and worse as you increase the resolution of the lenticular screen. Also, not having the lenticles at the film plane, as was the case in Kodak's specialized film base, this might compound the problem, but I don't really know to what extent.
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