Welder's glasses are not ND filters. That is your first problem.
Steve
Hey. Sorry, I was going to try to update my post but the forums were having problems for a second.
I`m not actually using real ND filters but a welders glass, which is somewhere around 10 stops, but who really knows. So I`m only left with trying to meter for it, and this is the problem.
Ok, thanks a lot. I`v been curious about that for a long time. I`m trying to get a long exposure to still the ocean and capture the movement of the clouds.
One thing I`ve been thinking about also is that since I do have 2 ND 0.6 and 1 0.9, stacking them together will give me 7 stops. The reason I didn`t think about going this route is that the welders glass is just one piece of plastic, while the filters are 3, kind of a toss up of which is worse doing optically. But I figured that using the actual filters with a metering of f5.6 @ 1/60, applying them will give me 2 seconds. And that`s not long enough. But I never considered adjustments. Tell me if I`m correct. With a reading of f5.6 @ 1/60 the filters give me f5.6 @ 2s. Going f8 @ 4s because of less light through the aperture, I have to keep the shutter open. Continuing, f11 @ 8s. Finally, f16 @ 15s. And 15 seconds is around the time that I want.
Is that correct, my brain hurts now. I always get flustered and make stupid mistakes when I`m starting with something completely new.
You get to 15s and you'll need more exposure than you are calculating. For instance with FP4 if a 15s exposure is indicated, I expose for 60s. You have plenty of ND on hand for what you want to do. Forget about the welders glass and look up reciprocity.
Reciprocity for Delta 100- http://www.ilfordphoto.com/products/product.asp?n=8&t=Consumer+&+Professional+Films
Fact sheet>second page>reciprocity for 15s exposure is about 50s
Depending on your developer you may need more. You could go up to about two minutes without really hurting yourself.
Crazy, so when exposures get up to a considerable length, time doesn`t make as big of a difference as when it`s in fractions of a second for a normal shot.
I`m also using D76 for developing.
I didn`t have enough time to do a lot of research into my project, so I`m glad my tripod broke today before I really got into taking many photo`s. I did take one with the welders glass though, so I`m looking forward to how it turns out.
Thanks guys, sounds like I won`t have to be bracketing too much now.
Just a niggle: when the aim is to teach about film's behaviour at long exposures (and quote Wikipedia), let's call it by its proper name, i.e. "reciprocity failure".
"Reciprocity" of time and intensity is what we enjoy at 'normal' shutterspeeds.
...There are some squiggly artifacts that show up...
Honestly interested why anyone would need to cut ten or so stops with a large format camera? The problem is usually the entire opposite. In any case you can use another cameras TTL to determine the density of the camera, digital or otherwise, as long as you meter a uniform subject, like a grey card or similarly neutral field. In addition to not being optically correct, I'm pretty sure a welders glass isn't anything close to neutral. Density aside, most likely the result on B&W will emulate using a #11 or thereabouts. Might work for a few things, really ugly for most. Hideous for color unless you're photographing algae. Probably not worth the bother, but you seem determined. I'll be curious of the results.
As I mentioned in another thread that you (or someone else using welder's glass) started on this issue, you can use the digital camera to test the effect of the glass (to find the required exposure compensation when using the glass), but I would not use it to decide exposure itself, for reasons that have been discussed ad nauseam in other threads.
Bdial said:This is most likely caused by processing or dust on the film and not your filters. Your agitation technique in the developer may need some work.
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