If you print on multigrade paper, or have an extensive range of graded paper on hand, there is like a 30% plus or minus leeway with development times. How much leeway you actually have depends on the scene's range and your usual paper grade.This evening my sister gave me a roll of 120 film labelled HP5+ so I could process it for her.
I souped it in HC-110 dilution H for 10.5 minutes, agitating once a minute (standard practice for me).
It turned out to be Delta 400...and the negatives turned out absolutely fine. Not a problem.
I looked for dilution B on Massive Dev Chart, which says 7.5 minutes, and doubling that for dil. H would give 15 minutes...
So, to what extent is accuracy actually required when processing film? Was it to do with the dilution of my developer?
If you print on multigrade paper, or have an extensive range of graded paper on hand, there is like a 30% plus or minus leeway with development times. How much leeway you actually have depends on the scene's range and your usual paper grade.
I think I phrased the question wrongly: Does having a more dilute developer and therefore longer development times give a greater timing latitude?
I'm not familiar with Delta 400, so let's take HP5. I would develop for 5.25 minutes in dil. B, and 10.5 in dil. H. The difference of a quarter of a minute at dilution B can really change the negative, because HC-110 is so active. Is this effect lessened by greater dilution?
If your film was exposed EXACTLY the same and you develop it EXACTLY the same way, you get EXACTLY the same result.
This can mean more accurate development because it's easier to time 10 minutes than to time 3 minutes (because of the inflow and outflow of developer which does, and does NOT, 'count' as actual development time). With a 10 minute development time, the time needed to fill and empty the tank does not matter as much as with the 3 minute development time. - David Lyga
Sure it's flexible. The kicker is that if you make negs that print well at a medium grade, you have a lot more artistic freedom to BOTH lower and raise contrast, with the same neg. If your negs are higher contrast, or lower contrast, to begin with, you pretty much lose flexibility in one direction.
And, lets not forget that if you know what to expect in the darkroom, a lot of guesswork is taken out, which means less paper wasted, along with a lot more hair left on our scalps.
While its nice to have a safety buffer, it would be wasteful not to try to make negatives that are consistent, both density and contrast wise.
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