how has this been done???!

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game

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01.jpg


This is a picture I saw on http://www.littman45single.com/.
The begin with, I LOVE this photograph. I think it's pretty gorgious. But how has this been done? I don't see one depth of field:

the car is sharp, the building behind it is not. the building on behind that is. then there is blur again, and at the horizon all is sharp!

Is this photoshop gaussian blur or something like that?
Or is some photographic technique goin on I don't know about.

Like to hear something bout this.
Thanks GAME
 

rbarker

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The image appears to use view-camera tilts to move the plane of sharp focus from the usual vertical position down to almost the ground. Thus, objects like the buildings extend up past the plane of sharp focus and become blurred.
 

David A. Goldfarb

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Yup, just some front tilt here. Most any view camera can do it.
 
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game

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DAMN! that's such a great feauture!

Maybe I should start considering....
 

argus

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avandesande said:
you do realize that is a model car/building?

That was my first impression too!
The very small DOF is a result of working close-up.

G
 

blansky

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If you go to the site I think your questions will be answered.

Ralph and David, I believe are right.


Michael
 

Helen B

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It's very fashionable at the moment. 'Tilt-shift' photography, that is. Often with the intention of making a real scene look like a model because of the shallow depth of field.

There's a lot of it on the web, on flickr and elsewhere. I think that it is one of those things that gets very tired very quickly, but that's just my opinion.

Of course the other explanation is that William Littman uses quasi-transitional Boussinesq pentangulation with hybrid Lagrangian indeterminacy to re-compute and rebuild the lenses on his cameras. Or something like that.

Best,
Helen
 

rbarker

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I'm with you, Helen. It's a gimmick that should be used very sparingly.
 
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game

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that goes for the whole open aparture + small depth of field in a straight camara as well I think. Still amazes me, tilting the depth of field...
Creates tremendous depth in the image i strated the thread with.
 

Helen B

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"It's a very fancy lens-baby."

Are lens-babies quadrangulated with extra variables to enhance the synergy? I think not.

Best,
Helen
 

David A. Goldfarb

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rbarker

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Although it's called "tilt/shift", that's really a misnomer, as shift does nothing to the angular placement of the focus plane. "Tilt/swing" would be more accurate.
 

Michel Hardy-Vallée

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There's a photographer who's all the rage now because he do such things with an aerial camera and a kite, I think. He's doing a series taking such pictures of cities, I know he did it for Montreal for an exhibit at the Centre Canadien d'Architecture.

Found his name: Olivo Barbieri is the man. http://www.hamiltonsgallery.com/photographers/barbieri/ob-virtual.html

Extra shallow DOF and whatnot somebody will explain better than I creates the effect that big cities look like a small-scale model.
 

Bill R

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Earlier this month I saw this technique used on the cover of a magazine touting the golf course offerings of the San Diego area. It's definitely getting a good amount of use.
I think something similar to this could be achieved with a wide open antique portrait lens. Alan Greene shows an example ("Ramnoeurs en Marche" by Charles Negre, 1851) in his book "Primitive Photography" of such a scene. Good sharpness in the center of the frame, lots of out of focus in the areas immediately adjacent. Not as pronounced, but similar. It has the effect of making the people in the photo look somewhat like miniatures.
Overall I think it can work if used for a good reason. Plenty of potential to become a cheap gimmick when applied indiscriminately.
 
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