It actually depends on the placing of the film plane and lens board plane relative to the subject because we can also tilt and swing the whole camera as well
Doremus, thank you! That description of the effect on the brick wall is exactly what I needed. I knew it changed the "perspective," but could not visualize HOW it changed the perspective. Thank you for the education.Both front and back swing alter the position of the plane of sharp focus.
The position of the camera back (i.e., film plane) relative to the subject also determines how the image is projected on the film. When you swing the back, you move part of it farther from your subject, basically enlarging that part of the subject; for the part that moves closer, the subject is rendered smaller. Back swing, in this regard, is primarily useful for 1) keeping horizontal lines parallel when the camera isn't exactly centered on the subject (think pointing your camera at a brick wall at a slight angle and then swinging the back parallel to it to keep the horizontal lines even), or 2) emphasizing the convergence of parallel lines (think the same brick wall, but swing the other way to make the parallel lines converge more distinctly). Of course, when using the back swing for altering the shape of your subject, you may have to use lens swing to get the desired focus after positioning the back for the perspective you want (I do this often when working in cities).
Another handy use of back swing is to deal with focus issues when front swing is not available, either because it is absent or because the lens being used doesn't have enough coverage to allow swing to be used. If you want to deal with perspective rendering in this case, it is necessary to set up the camera with the needed swing already applied and position the camera back correctly relative to the subject. In practice, this often means several iterations of pointing/swinging to get both desired perspective and focus. Fiddly, but doable when nothing else is available.
FWIW, the same applies to front and back tilts, just displaced 90°.
Hope this helps,
Doremus
A word about "perspective." Strictly speaking, the position of the lens determines the relationship of objects in the scene to each other, and, hence, the perspective. The position of the camera back relative to the subject determines the distortion that is introduced by projection. ic-racer is technically correct that moving the lens, in effect, changes camera position. This is quite obvious when doing close-up work. However, for most working distances, swinging or tilting the lens can be mostly disregarded. And, the use of the word, "perspective," to describe the change in the size of the projection (and especially the rendering of parallels) when changing the film position relative to the subject is so widespread that I think it is a bit nit-picky to insist on using the word only in relation to camera position. I find that students and laymen relate very quickly to the concept of correcting parallels or exaggerating convergence by describing it as changing "perspective." IM-HO, that's a fine general use of the term.
Lens swing does not necessarily do so.Any movement of the lens (front standard) changes the effective camera position.
Doremus, thank you! That description of the effect on the brick wall is exactly what I needed. I knew it changed the "perspective," but could not visualize HOW it changed the perspective. Thank you for the education.
I did not use the term "perspective" but "perspective distorsion". As you indicated one can argue even on the latter, as it does not involve change in camera position. But do you know a term technically more correct?
One could use just "distorsion", but only if the circumstance (back swing) is hinted at, as there are various kinds of distorsion.
Precisely. I'll emphasize that it is the difference in the ratio of the distances from the center to the edge of the image circle that determines how much relative enlargement is introduced. Really, just a function of the projection.Both front and rear swing/tilt alter the effective plane of focus.
- Front swing/tilt consumes image circle and puts part of the image near the edge of the image circle, thereby enlarging the image near that edge. This is due to projection distance (from optical center of the lens to the edge of the image circle, as compared to the optical center to the middle of the image circle) - this is especially prominent with short focal length lenses; less so with long lenses.
Well... since it's the ratio of distances between nearest and farthest lens-to-film distance, yes, anytime you tilt or swing the back, you're going to increase the distance on one end/side and reduce it on the other, introducing enlargement/diminution. Yes, this is somewhat independent of the angles of the lens projection, but still, it's altering the projection in much the same way with the same general effect.
- Rear swing/tilt does not consume image circle, and does not enlarge the portion of the image that's focused closer (as much). This is because you're working only with the relative center of the projected image, not so much the edges.
Note that using rise-fall/shift moves the film closer to the edge of the image circle and changes the relation of lens-to-film distances. It is precisely the enlargement of one end of the film in relation to the other that "corrects" converging verticals. While rise-fall/shift are easy, they are just one way to get a desired relationship between lens and film. Point-and-swing/tilt will do exactly the same thing. Using both techniques together results in more effective rise/shift.
- For perspective control, for example: keeping lines parallel, one would better use rise-fall and shift.
- Swing/tilt/rise or fall/shift can be used together for the desired effect.
I teach workshops on the subject and like to keep things as simple as possible, but encourage students to experiment with their cameras and lenses. I start with the basics of how lenses are designed to project an image and go from there.Glad to be of help. There are so many ways to get your head around this that it's really a case of "the more, the merrier" as far as explanations go.
AgX,
The argument about how "perspective" is defined goes on and on here. I prefer not to get too involved in that, rather just make sure I qualify my terms enough so that it's clear what I'm trying to communicate.
Really, though, it is good to distinguish between the relation of lens position relative to the subject and the position of the film relative to the cone of light the lens projects. The lens-to-subject distance really determines camera position, with the film just tagging along at the right distance for focus. Any applied movements change the film position in the cone of light that the lens is projecting. The "standard" position is centered in the cone and perpendicular to a line from the center of the lens to the center of the film. That gives us the default lens projection and is the norm for fixed-body cameras. View cameras enable us to deviate from this norm and thereby change the projection and the relative sizes of different parts of the subject from "normal." What we choose to call this is really irrelevant as long as we understand the principle and apply it correctly. I have no qualms using "perspective" in discussing this, but sticklers like to reserve "perspective" for the relationship of subject elements from the lens position. That leaves no commonly-used term to describe the changes in subject sizes on the film when applying movements. I'll continue to use perspective for both.
Precisely. I'll emphasize that it is the difference in the ratio of the distances from the center to the edge of the image circle that determines how much relative enlargement is introduced. Really, just a function of the projection.
Well... since it's the ratio of distances between nearest and farthest lens-to-film distance, yes, anytime you tilt or swing the back, you're going to increase the distance on one end/side and reduce it on the other, introducing enlargement/diminution. Yes, this is somewhat independent of the angles of the lens projection, but still, it's altering the projection in much the same way with the same general effect.
Note that using rise-fall/shift moves the film closer to the edge of the image circle and changes the relation of lens-to-film distances. It is precisely the enlargement of one end of the film in relation to the other that "corrects" converging verticals. While rise-fall/shift are easy, they are just one way to get a desired relationship between lens and film. Point-and-swing/tilt will do exactly the same thing. Using both techniques together results in more effective rise/shift.
Again, it's really just the relative position of lens and film that matters. I often think of where I want the lens to be relative to the film in space and figure out from that which movements I can most simply apply to get that relationship. There are often many ways to achieve the very same lens position to film position relationship.
Best,
Doremus
Axis lens tilts do not use up image circle.
No, it controls subject shape as well as plane of sharp focus.Front and rear swing swing the focal plane.
Rear swing introduces perspective distorsion.
The books that you read should be based on the type of movements your camera has.I could explain this, but it is better for you to read a book or two. For the price of a couple of lens boards, here are my recommendations.
The Sinar "Photo Know How" book gives the best, most concise explanation for knowing everything the here is to know about view cameras and movements. It should be required reading for every photographer who works with view cameras. "Linhof Practice" is great for learning how to achieve those results with field cameras. There are other books also. "The View Camera" and "Using View Cameras" come to mind. But the first two books are the best.
Kumar
That isn’t what I said but to correct your statement, image circle changes with aperture used and distance focused on, so your statement is partially correct.Image circle does never change with any movement other than focusing (circle widening at macro scale).
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