Warning: Scientific and somewhat rambling discussion follows. The field curvature of a lens is very easy to calculate IF you know the refractive index of each lens element in the design, along with the curvature of the surfaces of each lens. The formula is known as the “Petzval sum.” One can design a lens with zero curvature of field simply by making the Petzval sum zero.
Actually, there are some additional subtleties here. When I say “zero curvature of field” in the above discussion I really mean that the Petzval sum is zero. Unfortunately, curvature of field and astigmatism are closely related an interdependent. If we define the curvature of field as the surface intermediate between the tangential and sagital surfaces in the stigmatic image then you can have curvature of field when the Petzval sum is zero. However, it is impossible to correct a lens so that both astigmatism and field curvature are fully corrected without making the Petzval sum zero.
Now that I have managed to confuse everyone let me suggest some software that can let you play with lens designs. The software is called “WinLens,” and the basic version of the program is a free download.
Finally, to get back to your original question, unless you have information on the lens design as discussed in the first paragraph there is no way to calculate the curvature of field. It might be possible to measure it if you have the right kind of experimental setup, but this would not be easy unless you are well equipped and knowledgeable.
Finally (I know this is the second “finally” paragraph), in theory you could grind a ground glass focusing screen that is curved, but it is probably simpler to just use a flat focusing screen and stop the lens down to minimize the effects of field curvature on the sharpness of the image. Also, any curvature in the film and focusing screen would be a compromise. If you bend it in one direction to compensate for field curvature, you leave the other direction, the one that is not bent, uncompensated. This means that you should bend it in the long direction, which is what I assume you have in mind, and not bend it in the short direction.