Mark, this is a really important insight. I've been toying with the idea of starting a thread to pose just such a question. What if some of the assumptions in a testing method are simply wrong, or are only accurate or acceptable under limited conditions, or contain justifications that require clarification? Wouldn't this lead to erroneous results? Sure, probably not disastrously so, but what's the point of putting in the effort if it's only going to be little better than using rule of thumb or guesswork?
It's always a bit of a surprise when people accept a testing method without first questioning its legitimacy. Let's take as example that Steve Simmons' article that kbrede linked to. Within the first couple of paragraphs, Simmons introduces three concepts that are key to the methodology: just black printing time, a wall for a target, and stopping down four stops from the metered exposure. As they are stated in the article, all three are flawed. How will this effect the testing results? Without potential problems being described in the procedures, the uninitiated would never be the wiser and would confidently accept any results.
As Richard Henry noted (his work pointed in the right direction), myths abound when it comes to the behaviour of photographic materials, tone reproduction, flare etc. Too many methods and instructions published by people who may or may not have done proper testing, and present no data. Many of the books are written by fine photographers and printers. If their information is wrong, with experience they have learnt to work around it without realizing it.
How did you establish your lower limit (ie highest EI)?
Yes I would say you about summed it up. If you want to delve deeper into this subject check out Adams, Phil Davis or Ralph Lambrecht. Ralph post here a lot.OK, I've been reading about all these different testing methods, and I realized I wasn't exactly sure what the purpose was. I was hoping to follow a testing method, and during the process all would become clear. So I thought about it last night. Please let me know if I'm on track, or where I'm going astray.
1. Testing for personal film speed is essentially learning how to accurately record dark parts of a scene, on film, with your personal equipment. Usually people pick zone III to calibrate to, but zone II could also be used if a person prefers that.
2. Finding your personal film development time, teaches you how long to develop, in order to print both darks and highlights in the range that you desire. Usually people pick zone VII as the upper highlight range to capture, but you could use zone VIII if you so desired.
3. Paper-black density test. Unexposed, developed film has some density, film base + fog. This test determines how many seconds it takes for a particular aperture/magnification to print near maximum black, or zone 0, on the paper you're using. These exposure settings allow us to standardize our print testing.
4. After discovering your EI for shadows and developing time for highlights, you should be able to efficiently record on film, and print, a normal contrast scene containing zone III through zone VII.
Andreas - the point Stephen is making, further to Mark's earlier post, is that we should ask some questions about testing methodologies, sources of error/distortion etc. Otherwise we may not know how to interpret the results, or apply them in a meaningful way to different situations, in which case we can't be sure we're better or worse off than simply using the manufacturer's instructions.
For example, flare is a significant factor which is often overlooked in typical zone system testing methods.
I don't know where/if anyone called it a universal speed point. As you know it is simply a common targetted net negative density called "Zone I" in most Zone System books/methods, used to determine a working EI that presmubaly will lead to "full" local contrast around the "Zone III" density.
Further, even if 0.1 above Fb+f is "correct", depending on how you test for the exposure that produces that density, you can get all sorts of exposure index values.
I'm not sure I'm following the dichotomy of film speed and exposure. Why wouldn't they be different?
Ultimately for me the speed point is a means to an end, not a target in and of itself, the end being maximized local contrast.
I'm not sure I'm following the dichotomy of film speed and exposure. Why wouldn't they be different?
Perhaps I'm accidentally inventing the ISO standard for myself, or at least confirming it, albeit probably with the safety factor.
Film speed as a target net density versus a reference point is an interesting issue when it comes to flare as well. I'm always told flare increases film speed. Well, in a way yes, but if the toe is flattened by flare, I haven't gained anything. In fact I've effectively lost "speed" because local contrast has been flattened in the shadows.
There seem to be far more discussions on speed and how to test for it then there are about contrast.
As I've said, the speed point is a means to an end. I'm concerned with local contrast.
This is why Zone System testing consistently produces EIs 1/2 to 1 stop slower than the ISO speed. While the 1.20 log-H method will produce quality negatives and will create perfectly acceptable EIs, it shouldn't be regarded as a reliable way to determine film speed. Of course, if the additional exposure from the lower EI matches your style, why not save the time and just use the ISO speed and make the 2/3 stop adjustment. Afterall, what's the point of doing the test if it's not going to produce a reliable number.
To tell the truth I am bit lost here.
Reading all this.
All I can say is that I use the 0.1 speed point as my first reference. I plot my curves to see how the shape is. This is important for me. When I use my adopted method (a bit of this a bit of that) I can usually make my print at about Grade 2 (to simplify this using Grades), I increase the development times slightly because I like to use unsharp masks and the funny thing is I land at a contrast of about 0.62 which is what most published time use as a standard. However my actuall development times are always less than published and I always have to overexpose.
I am always amazed and wondering when people say they use box speed. It doesn't make sense to me.
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