pentaxuser
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One additional question if I may: It sounds as if I'd need to go to 1:4 or even 1:5 to get warmth so how much does this extend developing time?
pentaxuser
The extreme ends, 1:1 vs 1:5, combined with toning on some papers may be more dramatic.
You can't make neutral/cool Ilford MGIV look warm.
LPD fully develops prints in 120s unlike 130 diluted 1:3 or higher.
LPD fully develops prints in 120s unlike 130 diluted 1:3 or higher.
I find LPD takes at least 3 mins, typically I give it 4, but of course everyone has different ways of working, just my 2cents
It is fully dependent on temperature, and little bit less dependent on exposure. you are right in that we all find different ways.
It is fully dependent on temperature, and little bit less dependent on exposure. you are right in that we all find different ways.
OK still waiting for answers to the correlation between temp and dev time but it is early days, especially in the U.S.( breakfast time in California) but can it be confirmed that greater dilutions do not increase dev time by those who have tried different dilutions or is there also a relationship between dilution and dev time?
It strikes me that for stuff that has been around a long time there seems to be so little in terms of technical detail which I find surprising.
pentaxuser
Can you give more details? For instance is the 3 mins the right time for the usual 20 degrees C and if so is there a table or any user experience here to show what times might be for someone with a Nova processor where the temp cam be increased considerably and might there be limit to the max temp at which LPD will work properly? If so what might this be?
Thanks
pentaxuser
LPD, in my experience, stops working below 18 degrees Celsius. At 19°C I will run about three to four minutes. At 20°C I like to run about 2 minutes. At 22 I'll run about 90 seconds. One thing to keep in mind here is that your thermometers and my thermometers will read differently, it is not uncommon to see two different thermometers show a 1 or 2° difference.
These are baseline numbers depending on the prints and what I'm looking for, as Thomas says running a little extra can get or add weight to the print, the need for that is totally subjective.
All the developers that I have used, come up quickly to a certain point (say over the first 90 seconds) and then the progress moves slowly from there to completion. Anywhere after that first 90 seconds or so you can decide where to stop depending on your needs, including how much exposure you have given the print.
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