sanking
Allowing Ads
Clay - Did you add the 4 points of green to your B&W RGB neg? I didn't do that on the step wedge I made and got boo-koo density.
Are you seeing any increase in grainess when adding the 4 points of green? There is a lot of yellow in green and Clay mentions in another post that this is the biggest UV blocker that may contribute to grain.
Also, are you having any problem with pizza wheel marks? I noticed some pizza wheel marks in printing B&W negatives in RGB with Don Hutton's 3800. I would have purchased already but am concerned about how fast the inks dry, though I understand there is some kind of slow-down mechanism in the printer driver?
Sandy
I don't think there is enough yellow being added with Gr4 to make any difference. In fact, the QTR profile that is working so well has some yellow in the very upper end of the scale just to add a little boost to the density. I think the problem comes in when you are using just the yellow and cyan throughout the whole scale and not dithering it with some of the other colors and the blacks. My theory is that when you plot the UV densities of yellow and cyan, they diverge quite a bit in the higher ink percentages. When the epson driver has just two colors to dither, you get a large UV transmission density contrast between adjacent dots of yellow and cyan. This is what I think can lead to the graininess reported in the emerald green negatives. However, the difference between yellow and PK is not as great, so the density difference at the same ink percentage is not as pronounced, so there should be (I think) less propensity for this grainy effect. I have gone blind looking at these negatives under a loupe the last two weeks, and I am now convinced that intelligent mixing of all the colors and minimization of yellow is the key to a smooth negative. The reason that Kerik's getting such smooth results is because he is converting a monochrome file to RGB, and the Epson driver is throwing the whole ink range into the mix. I got one of Kerik's prints in the mail yesterday, and it is SMOOOOOOOOVE. As are the ones I'm getting from the QTR approach.
Now, if I can just get Epson to throw me a few bucks every time one of these sells for digital negs... That's a good price! I paid about $1,250 delivered a few weeks ago, and had to shop hard to find that price.Well, based on Kerik's reports on how smooth the results are I have decided that the 3800 is the one.
BTW, it is available on some sites now for about $1100, delivered.
Sandy
Now, if I can just get Epson to throw me a few bucks every time one of these sells for digital negs... That's a good price! I paid about $1,250 delivered a few weeks ago, and had to shop hard to find that price.
BTW, as Clay said, the 4 bits of green adds no perceptible grain. And I'm not even sure if it's necessary once I get the QTR thingy figured out.
I've not noticed any pizza wheel marks. If they're there, they definitely do not show up in the prints.
Well, based on Kerik's reports on how smooth the results are I have decided that the 3800 is the one.
BTW, it is available on some sites now for about $1100, delivered.
Sandy
Sandy, Where did you find that price?
The reason that Kerik's getting such smooth results is because he is converting a monochrome file to RGB, and the Epson driver is throwing the whole ink range into the mix. I got one of Kerik's prints in the mail yesterday, and it is SMOOOOOOOOVE. As are the ones I'm getting from the QTR approach.
If you get smooth results from digital negatives with the 3800 printing a monochrome file in RGB then there should be little else one need to do if the goal is printing with pure palladium except adjust the process curve. My measurment of a 101 step wedge printed this way shows that the DR is about 2.0, almost perfect for a pure palladium mix, and very close to what I also use in carbon and kallitype. So if the results are already very smooth and you have enough DR why dicker around any more with the colors?
Is there any reason in theory why a QTR should print any smoother? I would think that the way the inks are laid down is pretty similar with a QTR as when printing a desaturated RGB file in color.
Sandy King
Is there any reason in theory why a QTR should print any smoother? I would think that the way the inks are laid down is pretty similar with a QTR as when printing a desaturated RGB file in color.
It is probably splitting hairs, agreed. The main reason is that you have access to another dithering algorithm (four of them in fact) that to at 20x may just possibly be a bit smoother, and you can dispense with curves altogether once you get it dialed in. Just invert, flip and print.
I would also suggest that you need about 2.3 or so to ensure you have clean highlights with pure palladium and no restrainer. 2.0 is simply too low for that.
--Michael
Sandy,
Will you be testing negatives made with this printer for contact silver process?
chris
If I can get tones with AZO as smooth as with contact printing ULF silver negatives I will eventually use the 3800 for an AZO printing project. As smooth as ULF negative would mean that there is no visible dithering pattern on the smooth paper after it dries. I will probably test the premise soon after I get the printer.
Sandy
I can see that an extra dithering pattern may help to smooth things out. But how do you dial it in without at some point doing reflection readings? Once I get to that point adjusting the curve is a piece of cake.
Sandy
We use cookies and similar technologies for the following purposes:
Do you accept cookies and these technologies?
We use cookies and similar technologies for the following purposes:
Do you accept cookies and these technologies?