They all have more or less the same SBR
The only variable in these prints is the sky, and it is all over the place.
. . . .and alleged magic tonality.
I take exception to the following claim in the King article "4.Surface development, which results in higher sharpness."
Are you trying to suggest that BTTB somehow senses "oh, this is a white building, I need to make it print light gray at grade 3" ? Trust me (or trust Michael's test results if you prefer), BTTB can only apply one characteristic curve to whatever you throw at it, and that curve doesn't deviate all that much from what most other developers give you. There is no "autolevels/autocontrast" option in analog photography.I remember the shadow area read 8 on my Weston meter which, when placed on Zone III, gave an exposure of 1/15 @ f16. This led to the white wall falling on Zone X. However, using the two-bath developer, the white wall was controlled and prints as a very light grey with texture with no need to change grades.
[...]
The area under the under the petrol station roof measured 11 on the Weston meter giving an exposure, when 11 was placed on Zone III, of 1/125 @ f16. This led to the white wall falling on Zone VII but can be rendered in the print as much nearer Zone VIII without needing to resort to Grade 5.
So, as you can see, your assumptions about subject brightness range in my photographs are completely wrong.
I used the sky as evidence that BTTB does not render every scene the same way. If your skies are all over the place, your buildings would just as well as soon as you move away from sunlit white buildings.I do not know where you live but the sky in Europe varies a lot throughout the day. In addition, I generally choose how I want my skies to look based on the photograph. I was honestly not aware that there was an official tone that skies should have - seems like I have transgressed an unknown rule.
I do not recall writing that BTTB developer (or any other developer for that matter) produces magic tonality but rather that it delivers results that other posts suggested that it could not.Now in the first example image I would question whether a conventional developer could have held this subject brightness without adjusting the development. Given that the second example image could well have been on a roll with a similar image with similar subject brightness range then adjusting development to suit the first image would have negatively impacted on the second one.
Sandy King, just like Pat Gainer, wrote their articles at a time which I consider the worst possible time in late history for their kind of work. All the major companies had ditched their black&white research efforts by then, most scientific research journals about analog photographic processes ceased publication, there was little money gained by doing this kind of research work. At the same time the internet was in its infancy, patent searches were extremely tedious, resources from foreign countries barely accessible, online purchases a rare option, pH meters and precision scales were out of reach for most amateurs.Gerald Koch and I rarely see eye-to-eye. Nevertheless, he makes his comments in a cogent manner and states what he believes to be correct information for the benefit of other people on APUG. Geralds comments about Sandy Kings article are fair in that his testing methods were not scientifically sound and it lacked the references that one would expect from an article presented as a technically specific revue of a certain methodology. The fact that many people do not adhere to good practice (or worse, actually knowingly produce texts that are wrong, deliberately misleading or comprising entirely of gobbledegook) does not change what one should expect from a serious scientific paper.
Are you trying to suggest that BTTB somehow senses "oh, this is a white building, I need to make it print light gray at grade 3" ? Trust me (or trust Michael's test results if you prefer), BTTB can only apply one characteristic curve to whatever you throw at it, and that curve doesn't deviate all that much from what most other developers give you. There is no "autolevels/autocontrast" option in analog photography.
I used the sky as evidence that BTTB does not render every scene the same way. If your skies are all over the place,
But as the two examples I gave demonstrate, BTTB developer does in fact work in a similar way to autolevels/autocontrast. The two scenes had very different subject brightness ranges but nevertheless match each other in tonal appearance when exhibited together.
As has been written elsewhere, with two-bath developer the development in more exposed (denser) areas of the negative is of course quicker, but it also stops (or slows down) faster because the reducing agent is more quickly exhausted. Inversely, the development in less exposed areas goes on for a longer period, and these areas gain more density relatively to their exposure. In other words, two-bath developers produce a usable negative regardless whether the photographic scene was of low or high contrast. This is of great use for roll films where there will be very many different types of shots are made on a single roll.
I still do not get your point. What exactly does skies are all over the place mean? - that you do not like how I wish to render skies in my photographs or you believe that there is a standard level of grey to which skies should be rendered or somehow BTTB developer messes up the sky level when rendering both shadows and highlights correctly?
However, in practical use I have found this not to be the case. I am sure that, if I had used HC110 Dilution B for the first example photograph, I would have needed to reduce the development time to hold the bright highlights (thereby compressing the mid-tones). Likewise, if I had used HC110 Dilution B for the second example photograph, I would have needed to increase the development time to hold the expand the tonal range to render the white wall at Zone VIII where I wanted it.
You argue that you can have multiple contrasts on one roll by changing exposure,
Lots of people wrote lots of things about two bath developers, few made actual tests. Densitometers were not cheap and easy to come by fifty years ago. Fifty years ago emulsions were unhardened and a lot thicker than today's emulsions, and carry over was significantly higher. Observations from back then are often irrelevant with today's materials.
Yes again, exactly correct and probably a more clearly formulated text description of how I work with BTTB developer / exposure.Maybe all you claimed was that with BTTB you can adjust negative contrast by changing EI of your exposure.
First of all, this technique costs you multiple stops of speed for high contrast scenes, and secondly there are much better ways to achieve different print contrast.
Thanks for the offer but I do not find step wedges very meaningful. When I look at actual images, I can see the level of shadow detail, highlights and, for me very importantly, how the mid-tones look.When I get around to scanning them, I shall post my set of test prints, where I contact printed a Stouffer wedge at grades 0-5.
In my opinion, the question to be asked is: did you achieved a picture in a divided developer that you could'nt have achieved exactly the same way in a "continuous" developer.
As far as I know, the answer is 'no'.
But I agree on the fact that divided developers are much easier to use with 36 pictures of various contrast.
(...) unless gross differences can be consistently observed and agreed upon by a number of observers in a blind test, it is useless to argue about without microdensitometer traces, MTF plots etc. (...)
When the shadows are adequately exposed then developed for 7-stops and printing is the matter of choosing different graded filters, isn't it?
I still can't get this question out of my mind. Once the development time for 7-stops has been established after testing, why it should be difficult to tame the contrast with single-bath developers like D-76?
In reference to post #69, you're saying relative to 12g/l, a second bath with a concentration of 20g/l compresses total contrast while expanding mid-tone contrast, but that is not the shape of curve these developers produce.
What I did find was somewhat different. This was that, even with 20g/l of Sodium Metaborate, the Part B developer delivered a very similar result to the results of the 12g/l version of Bath B
BTTB changed from the Borax of Stoeckler to Metaborate, that would be about 0.9 pH units.Changing to carbonate could go up about another 1.4 units.It is used in Emofin.As would be expected. Even if you increase the amount of metaborate to 24 g/l in bath B this would only increase the pH by 0.3 units. Far less than what Thorton may have anticipated. This is because pH is measured on a logarithmic scale. The log10 (2) = 0.3. Even changing to another alkali may not have a dramatic effect.
BTTB changed from the Borax of Stoeckler to Metaborate, that would be about 0.9 pH units.Changing to carbonate could go up about another 1.4 units.It is used in Emofin.
To my eye, Thorntons two bath appears to give better local or micro contrast than d76 1:1.
We use cookies and similar technologies for the following purposes:
Do you accept cookies and these technologies?
We use cookies and similar technologies for the following purposes:
Do you accept cookies and these technologies?