nick mulder
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- May 15, 2005
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Hello,
I'm going to build a integrating circuit for light - i.e. it will tell me how much light has fallen on its sensor over time, a kind of cumulative effect...
It will primarily be used to help with Pd exposures in a cloudy sky ...
You will see a bar-LED graph (like on your stereo) go up as the paper exposes, shine no light on it, it stops going up - shine bright light on it, it goes up faster etc... do this until some set mark and your exposure is complete (and the same as the last one even though the time might have been different) - get it ? yeh, cool huh
A quick issue right off the bat that I am yet to answer is that I will need a 'UV pass' filter - i.e. the opposite of a standard UV filter - I want UV and the rest of the spectrum to be gone so as not to add noise to the sensor readings with differing color casts in passing conditions (eg. less UV in clouds etc...) - A good example is that without such a filter it would 'expose' under your working tungsten lights which as we know doesn't affect your Pd coatings anywhere near like UV does.
Does such a UV pass filter exist at a cheap cost ? hopefully just a pull apart of some redundant trash-heap gear? (please!)
For those of you who know a little electronics - it will be an integrating op-amp with a photodiode sensor (more linear than LDR's) - the output display could be anything really, I was thinking a bar-LED system with one of those multi-comparator/LED driver packages.
Pretty simple to begin with...
As for non-linear/reciprocity issues I can 'fix' them with a subtle massage of the sensor output (maybe even use the non-linearity of an LDR if it suits) - many methods here and a lot of fiddling for exact results and that is where the bulk of the design will reside - but in reality most of the many many axes in the graph of Spock Chess will be set to a constant that is within the error specs of the application, which is pretty rough at this stage...
Maybe a uP version could be made with the math/translations done inside ? could then have an LCD for feedback - thats V.2 for now ...
I know these bits of gear exist already off the shelf - never seen one and am unaware of how they work operationally - any info appreciated...
We can keep it opensource too - build one for yourself
fun,
Nick
I'm going to build a integrating circuit for light - i.e. it will tell me how much light has fallen on its sensor over time, a kind of cumulative effect...
It will primarily be used to help with Pd exposures in a cloudy sky ...
You will see a bar-LED graph (like on your stereo) go up as the paper exposes, shine no light on it, it stops going up - shine bright light on it, it goes up faster etc... do this until some set mark and your exposure is complete (and the same as the last one even though the time might have been different) - get it ? yeh, cool huh

A quick issue right off the bat that I am yet to answer is that I will need a 'UV pass' filter - i.e. the opposite of a standard UV filter - I want UV and the rest of the spectrum to be gone so as not to add noise to the sensor readings with differing color casts in passing conditions (eg. less UV in clouds etc...) - A good example is that without such a filter it would 'expose' under your working tungsten lights which as we know doesn't affect your Pd coatings anywhere near like UV does.
Does such a UV pass filter exist at a cheap cost ? hopefully just a pull apart of some redundant trash-heap gear? (please!)
For those of you who know a little electronics - it will be an integrating op-amp with a photodiode sensor (more linear than LDR's) - the output display could be anything really, I was thinking a bar-LED system with one of those multi-comparator/LED driver packages.
Pretty simple to begin with...
As for non-linear/reciprocity issues I can 'fix' them with a subtle massage of the sensor output (maybe even use the non-linearity of an LDR if it suits) - many methods here and a lot of fiddling for exact results and that is where the bulk of the design will reside - but in reality most of the many many axes in the graph of Spock Chess will be set to a constant that is within the error specs of the application, which is pretty rough at this stage...
Maybe a uP version could be made with the math/translations done inside ? could then have an LCD for feedback - thats V.2 for now ...
I know these bits of gear exist already off the shelf - never seen one and am unaware of how they work operationally - any info appreciated...
We can keep it opensource too - build one for yourself

fun,
Nick