Well, gobsmack me feeble brain. I guess I was stuck in a cross breed thinking of large format and enlarging.
Thanks for making me out to be an idiot, ha ha!
the problems i had with varnish / urethane on glass as a sub layer is that it yellows with age
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One thing I've also noticed (and this is from contact printing rather than enlarging), is that the emulsion seems to need less exposure than paper would - I have no reason why this might be, but all I can say is that from my experience an 8 second exposure on paper is about 5/6 on emulsion+glass.
Some of the light passes through the glass plate and then bounces back and exposes the emulsion again (although essentially instantaneous with the "first" exposure.)
Some of the light passes through the glass plate and then bounces back and exposes the emulsion again (although essentially instantaneous with the "first" exposure.)
Interesting. Of course, you could lay it on a black surface. OTOH, it is what it is, and comparing it to paper doesn't matter.
I've never coated on ceramic tiles. Very interesting about the speed increase there. I could be convinced that gloss plays a role. It doesn't take much light bounce to cause halation on film without anti-halation backing.
Another thought (and strictly a speculation off the top of my head) is that a paper print has less perceived dynamic range so you have to expose it more in order to achieve the density required for deeper blacks (??)
All things being equal (primarily the light source and the developer) the speed of an emulsion is its speed, regardless what it's coated on. That's set in the making. There could be a perception that it is slower if it doesn't look dense enough. The thickness of the emulsion could definitely come into play, especially if the paper it's coated on is rough. The emulsion on the hills of the texture could be almost non-existent, depending on the coating technique.
Also, mat masonry paint wouldn't necessarily eliminate expose-augmenting light bounce if the paint is light-colored. Extra light needn't cause visible halation to affect the exposure.
Different negatives make it hard to judge exposure times. Negatives can look almost identical, but still require different exposures. That's one of the reasons exposure discussions on forums can go 'round and around. People end up trying to describe different parts of the elephant, and not even know it.
Yes, you make sense. It comes down to how precise you want to be with vocabulary. We all carry with us a personal vocabulary the way we think about things. Its how creative people operate. It prevents being locked into a pre-existing linear paradigm that doesnt allow new thoughts or invention. Now, does that make sense?
On a forum like APUG, though, it is probably best that we at least share our understanding of a concept precisely as you did so well with speed.
Apologies. Not sure what you mean in reference to the OP. I took it to ask about reversal processing. You answered that one. Are you referring to physically reversing the emulsion? That can be done. Not hard. Its an "emulsion lift (or transfer)" and the sheet of emulsion can be transferred to any surface. I dont know if this helps, but its what I can offer. http://thelightfarm.com/cgi-bin/htmlsectiongen.py?chapter=DryPlatePhotography2
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