David Lyga
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Consistency is the key, but to achieve results consistently may require trading consistent methodology for something more likely to produce the consistent results we desire. That's why we have expansion and contraction, and other methods of obtaining the final print we want.
cliveh: I think that kintatsu is defining 'consistency' literally.
Consistent agitation is not necessarily going to result in consistent results, as I said, previously. When you agitate every three minutes for the Tri-X/D-23 combination that does not translate into the same results for agitation every three minutes with the Pan F/HC-110 combination. 'Consistenty' there yields wholly inconsistent results. It's a matter of semantics: true consistency would mandate using different (ie, 'inconsistent') agitation methods. - David Lyga
A film/developer combination which needs 20 minutes of time does not exhaust 1/20 of it's power every minute. Rather than being a linear relationship, I would think it is a sliding scale, where 40% of the development occurs in the first 5 minutes, 20% in the next 5 minutes, etc., etc. /QUOTE]
Just to back this up I was looking at a Kodak instruction book some time ago where there were several pictures of a neg developed from 2 mins to,I think, about 12 mins
I was absolutely astounded at how much the neg had been developed at as little as 2 mins which was only about 17% of the full time.
It certainly made me wonder at how much we need be concerned at mistiming by 30 secs or even 1 minute in a 12 min dev time
pentaxuser
cliveh: I think that kintatsu is defining 'consistency' literally.
Consistent agitation is not necessarily going to result in consistent results, as I said, previously.
This results in the compensating effect, which reduces the development of the highlights proportional to density and allows squeezing a bit more information onto the negative.
First, I didn't mean to imply that there is a trade-off. There are just different ways to skin a cat. My stating that way was a mistake, I should have said something else. Just to clarify my thought pattern in this matter, on this subject we are looking at 1 process, or element, out of several. If 3 identical exposures are made of the same normal scene, the effects of agitation can be easily seen. With your normal agitation the scene appears correct. With a decrease, the contrast is decreased, and the opposite holds true with an increase. When all 3 are printed, the results are visible, and to get the same print from each, printing controls are used. In most cases, we determine our own normals based on our work and vision. Your normal may not for someone like me, without the experience to make it work.
At each step, deviations can be, and are, made to compensate for what we desire in our print. These deviations are based on the scene and our tools, which includes our knowledge. A scene with a longer or shorter scale, one that exceeds our vision, we resort to controls at every stage. Dodging, burning, and grades of printing can be used, expansion and contraction in the negative when developing, and even filters during exposure are tools that deviate from consistent methods.
I was just positing that this is another tool in our box, basing our choice where we are inconsistent, or vary our approach. Based on David's question, I would assume that there are too many factors for a one for all approach, that's just my thought. Of course, it's easier in sheet film when developing only 1 shot, as my values are often outside the ranges for that method.
And, cliveh, your photos are magnificent, so whatever is working for you, don't change!
kintatsu, thank you for the clarification and the compliment.
I remember reading somewhere that with proper exposure, compensation can also be used to improve local contrast in the mid-tones, especially for portraits.
Good thoughts Doremus. One thought/question though here;
Isn't compensation more about fitting the scene to the paper by encouraging the film curve to shoulder off by discouraging highlight development?
Seems to me that compensation is actually "designed" to get to more print detail by actually reducing the negative's highlight detail.
Put another way, isn't compensation simply trying to create more of an S-curve than a linear curve?
Correct, Mark. The total "information" that can be in the negative is limited by the film's inherent exposure scale, and exposure. Development can either maintain that information, or reduce it. It can not increase it. Compensating development preferentially reduces highlight contrast. Highlight information is "expensed" for easier printing.
Compensation reduces contrast ...
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