Exactly. I’ve written code professionally for a very long time and this ain’t my first software rodeo. I do in fact have really long, really hard experience in dealing with the software world and end users in general. Lots of guys probably would be willing to pay and not post a copy of it online, but it only takes 1 guy to do that, and then it’s over, unless you’ve spent even more time and money locking it down with license keys.
Also, it’s not like you can’t get the results from my software. I don’t charge an arm and a leg to dev and scan, or if you’ve already got developed film, to just scan it. In some ways that’s my software subscription model.
No, Flextights are quite overrated on the whole. They are clearly inferior to drum scanners, which again are a very mixed (and expensive) lot.And even those aren't very good compared to what can be done manually. The difference is quite startling in both quality & accuracy of colour.
how well does the output resemble an optical RA-4 print (aka, removing the mask as a mask, not an overall colour cast - I take it that's what your grey card linearisation is aimed at?);
I'm not sure whether the colour checker is the correct choice for correctly representing the different fundamental colour balances of different films - the whole point of the colour checker profiling system is (as far as I understand it) to attempt to eliminate differences in colour reproduction between emulsions/ sensors - how well does it do this within your setup?
And, as I learned, software patents are very difficult to obtain!
PE
No, Flextights are quite overrated on the whole. They are clearly inferior to drum scanners, which again are a very mixed (and expensive) lot.
The current microscope/macro thing really is promising, and you can get unbelievable results with humble equipment and a bit of perseverance and knowledge.
A scanner involving an un-bayered B&W sensor, need not be very large at all, will probably be the future of easy, inexpensive and accessible scanning.
The sensor might either be brought into direct contact with the emulsion, liquid immersed, or, a small but sharp macro lens, also preferably liquid immersed could be employed.
Both walking in steps across the frame, with overlap to aid stitching and alignment.
Any kind of light source might be used in the small spot under the target and sensor to get the effect wanted or data extracted.
Wideband or narrowband RGB, IR, UV, collimated, diffuse etc.
Certainly they are better than most consumer scanners, but at 10X or 20X the price they better damn well be.The Flextight is actually very, very good relative to many high end CCD & drum scanners, but a lot is dependent on actively preventing Flexcolor doing things to your file before you get it into Photoshop etc & having a competent operator. The shortcomings mainly relate to the resolution limitations (though you can work round that) and the slightly cleaner shadows from PMT's. The inversions done in Flexcolor have colour issues & are significantly noisier than if you get an un-inverted tiff into Photoshop & work from there. You can even get to deliver files without embedded colour profiles etc.
Certainly they are better than most consumer scanners, but at 10X or 20X the price they better damn well be.
Drum scanners are a crapshoot. They might be fantastic due to the still unmatched performance of photo multiplier tubes. Or they might deliver average results at best, if not maintained well or operated correctly.
Resolution is where macro scanning beats Flextights and a lot of drum scanners hands down. That's before we talk about the massive cost difference.
The mask effectively is a color cast.
Resolution is where macro scanning beats Flextights and a lot of drum scanners hands down. That's before we talk about the massive cost difference
Yes - but it's inversely proportional to exposure, so it cannot be removed as a simple global colour correction - which an awful lot of the proprietary software on the market fails to understand.
That is absolutely a concern and is why I, as mentioned in a previous post, suspect that commercial implementations of the idea will use a small “phone” CMOS without bayer filter, but with variable backlight.Yes, no & maybe - speed & upgradeability are definite positives for macro scanning - & the very low noise floor of currently CMOS sensors too. The problem is the Bayer array & how to get 4:4:4 type of output so that you get a fighting chance of competing with 3x individually filtered CCD or PMT in colour depth & representation without having to severely downsample a single shot or buy a BW Phase One & separation filters - multisampling with the sensors that can do xy stitching using their vibration control is probably the answer - which, ironically enough is essentially how a Frontier's sensor works.
That is absolutely a concern and is why I, as mentioned in a previous post, suspect that commercial implementations of the idea will use a small “phone” CMOS without bayer filter, but with variable backlight.
As for now the solution is to either have such high magnifications that the Bayer filter has minimal effect. Or alternatively (I’ve not tried this though), shift and rotate the frame slightly multible times per shot over the same part, to alleviate the bayer effects and pixel array aliasing too.
I'd be interested too. When printing in the darkroom I can't see how compensation for the mask isn't global so I don't know why doing that digitally isn't going to work.Maybe I’m just a dummy and fall in the fail to correctly understand pool, but what I previously described seems to deal with it just fine, or at least well enough that myself and a whole lotta other people aren’t complaining about the result.
If you’d care to elaborate on how a global color correction doesn’t do the job, I’d probably find it pretty instructive.
I'd be interested too. When printing in the darkroom I can't see how compensation for the mask isn't global so I don't know why doing that digitally isn't going to work.
Correct me if I am wrong, but I think what is being said here is that the mask isn't a single colour overlaid on the image, but rather a correction curve that applies more colour correction to some parts of the image then at others.
I'd be interested too. When printing in the darkroom I can't see how compensation for the mask isn't global so I don't know why doing that digitally isn't going to work.
That's what I'm thinking too. When you make an RA-4 print and you're using the color filters, you're making global color corrections (albeit analog ones). How is that any different than doing raw global color corrections digitally? Even looking at Kodaks characteristic curves in their tech sheets, if you apply a multiplier so that each channels floor (i.e. the mask) matches, the rest of the curves line up with each other with the exception of the gamma differences of each color.
Am I missing something here?
Resolution is where macro scanning beats Flextights and a lot of drum scanners hands down. That's before we talk about the massive cost difference.
Again correct me if I am wrong...
The pure optical route is:
1) A C41 film, with its built in colour response curve;
2) A colour correcting mask, with a built in colour response curve;
3) Colour printing filters, which to all intents and purposes apply a linear correction; and
4) RA4 paper, with a built in colour response curve.
None of those above three curves are linear.
If you proceed using a film to digitization procedure, there are curves inherent in the film and the mask, but the other steps start out as linear.
Paper does NOT need the opposite of the curve. All it needs is a speed offset in the B and G layers to account for the mask. Thus these layers are faster to compensate for the basic orange cast of the negative's mask. This is also why you can print from unmasked negatives and only suffer from the inherent impurities of the dyes.
PE
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